14-06-2003, 12:48 | #1 |
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*SPOILER* Erik - Killer Round 2
OK, this time I will rip him to pieces if I cna....
my start: 166.82KB
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14-06-2003, 12:48 | #2 |
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I decided to move a bit and found:
263.29KB from there, it was easy where to go: a dense build for the first two, then a ring around them for minimum corruption. by that time I should have IW and Wheel and can then settle for startegic res 304.41KB
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14-06-2003, 13:00 | #3 |
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the land to the north is green, fertile and has a river - just a bit too far for the first ring.... - ouch!
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14-06-2003, 13:27 | #4 |
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a possible dotamp
494.49KB
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14-06-2003, 13:38 | #5 |
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contact wiht.... the CETLS!!!! how I hate them.....
gave them Alpha for Warrior and 20.
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14-06-2003, 14:01 | #6 |
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anarres says he'd put the cities closer in. I thought about that, too, and decided that closer might give too little growth in the middle run...... I will wait a bit - granaires in both, thne decide.
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15-06-2003, 18:55 | #7 |
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my capital now has a Granary, the worker is chopping wood to speed the other. I will order a worker and a warrior in Dehli now.
met the Russians - bought BW (barbs!). Dispersed a barb camp
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29-06-2003, 20:59 | #8 |
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we restarted. I had LOTS more room than Erik.
the new start (thanx aggie): 281.57KB 289.75KB I will go to the tile north of the cows on the river and coast and share the two cows. maybe I will now learn to mm.
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29-06-2003, 21:05 | #9 |
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FUCK! the dumb tile is NOT on the river......
I will still use it, a productive (mine the cows) coastal city is OK, then it will be Galley time...... It also seems that I have a narrow area for my core, thus I will build densly. Probably rush out, see if I can close an istmus or two, then fill the gaps. Grab both the silks and the ivory quickly and let the center towns grow... again, mine the cows....... then pull a quick war... or, if I am alone, irrigate the cows and have nice settler factories
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29-06-2003, 21:48 | #10 | |
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