11-05-2003, 21:30 | #1 |
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Aggie vs Jack Merchant, part 2+ *spoiler*
This is the spoiler of our re-start
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02-06-2003, 21:28 | #2 |
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At turn 19 the Zulu came with two warriors. I was not prepared. But they retreated
77.63KB |
02-06-2003, 21:32 | #3 |
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What level is this again?
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02-06-2003, 21:40 | #4 |
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this is deity, with us having two settlers
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02-06-2003, 22:02 | #5 |
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Turn 21: I get warrior code from a hut
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04-06-2003, 16:29 | #6 |
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Turn 32:
Time for an overview of my empire. The friendly Zulu are my neighbours The powergraph clearly shows what a difference that 2nd settler makes early in the game. 119.86KB |
04-06-2003, 17:53 | #7 |
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Turn 35:
I meet persia, china and I am ery lucky indeed. I'm able to sel contacts around and also get: - writing - iron working - an ottoman worker I call this a healthy situation : 28.72*KB |
07-06-2003, 01:54 | #8 |
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Turn 50:
Most of the AI knows Map Making but didn't trade maps yet. So I manage to get 100 gold and a good knowledge of the map after a couple of trade rounds Here's the world as I know it atm: 7.76KB |
09-06-2003, 08:53 | #9 |
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Turn 55:
I discover math, only to find out that one of the AI did that a turn earlier. Jack is the only without that knowledge Turn 56: The Zulu don't have iron and horses. I do . I decide to stop settling (9 cities at the moment) and concentrate on war. First I have to get good military. |
03-07-2003, 19:05 | #10 |
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Turn 94:
The Zulu don't want to leave my territory 75.45*KB Turn 95: The western front. Here I captured a city: 52.03KB The eastern front. I razed two cities that I would lose just to weaken them: 50.99KB |