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Old 18-10-2005, 11:33   #1
fe3333au
 
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Default ***SPOILER*** Fe's Space of the flying axes



Nice to see Cerberus after such a long time, Corben if I recall correctly
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Old 18-10-2005, 11:39   #2
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New Format
New Site
New Game

Turn Tracker at Skippy's Place

http://civ3duelzone.com/forum/topic.asp?TOPIC_ID=3169
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Old 18-10-2005, 11:55   #3
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Quote:
quote:Originally posted by fe3333au

New Format
New Site
New Game
New Player..

Welcome
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That\'s why I always wakeup screaming.
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Old 18-10-2005, 12:03   #4
fe3333au
 
Join Date: Oct 2005
Location: .
Posts: 16
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Date - 3950 BC

Password = HAM

Date : 4450 BC

[u]Empire Report</u>
Civilization - Japan
Government - Despotism

???? in x turns @ 100% Science + 0% Entertainment
Treasury = 10gp with +?? per turn
Luxury =
Strategic =

Cities

Kyoto* (P, - 1pop+7, (0xJester)
+2gp (0xTaxer), +2r&d (0xSage), Culture 0/10+1, Resources(Cattle)
Shields = 2 ... Warrior in 5



City Improvements
P - Palace
B - Barracks
T - Temple




Workers and Slaves
Workers - 1

Military
Warrior -

Navy
nix

History of Camp/Hut Popping
&gt;


[u]Combat</u>
&gt;Nix



Wisdom
* Starting Technology
&gt;Ceremonial Burial *
&gt;The Wheel*



[u]Notes</u>

Trait
Religious and Militaristic


&gt;
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
&gt;
Keep a Barbarian Camp to train and blood our young military
&gt;

Cities - musings
&gt;
Glib Ramble
Rumble Squib
&gt;

Nomenclature
&gt;xth Warrior = 3rd ... for MP (Military Police = Riot Control)


[u]Foreign Affairs</u>
&gt;Nix

Whomp - Romans
fe3333au - Japan
Daghdha - Persians
Admiral Kutzov - Mongols

.............

Thanks Tubby .... Anyone else
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Old 18-10-2005, 12:49   #5
Tubby Rower
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Location: Middle of VA.
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Good luck.... I hope I didn't screw anyone while making the map. Both Rik and Beam offered suggestions to make it a little better. Somehow I think that those Modern Armor "scouts" that I gave Whomp to start the game seemed a little too much.

Oh and welcome to CDZ. Spam rules over all here
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3/2006 : Now, surely that must be because some fists might have caused internal damage to certain delicate parts?
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Old 18-10-2005, 23:39   #6
fe3333au
 
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Location: .
Posts: 16
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Thanks Tubby .... was a pleasant surprise to see an old Ardvaarkian friend

Oh and when do I get my tank destroying spearman?
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Old 18-10-2005, 23:55   #7
fe3333au
 
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Location: .
Posts: 16
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New save tracker thingy

http://www.straland.com/turntracker/4man.php

Hey guys, Matrix from CDZ has set up the turn tracker for your 4man game. Here is a link to your game in Turn tracker. Basically all you do is select your name and the save's date then browse to the save file then hit submit. It'll automatically email the next person in line and it will also CC me.

This website will keep track of who was the last one that played the save. Also it took me a while to figure this out..... every time you have to select your name. Since Whomp was the first one to play, his name will always show up on the Player name.

Tubby
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Old 19-10-2005, 08:43   #8
Pastorius
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Weird. He looks like anarres, but has a new name
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Old 19-10-2005, 12:48   #9
Tubby Rower
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Whomp was asking so I'm putting this in all of the threads. The map size is 80x80 and the coastal connection is something that you'll have to figure out. but all teams have the save amount of sea & ocean tiles between their nearest non-continental neighbor. Now you have to find the shortest route.

btw, Werner Mistfit has made you an avatar here if you like it you can request Propain to upload it as an avatar here.
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3/2006 : Now, surely that must be because some fists might have caused internal damage to certain delicate parts?
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Old 21-10-2005, 06:20   #10
fe3333au
 
Join Date: Oct 2005
Location: .
Posts: 16
Default

Date - 3900 BC

Password = HAM


Empire Report
Civilization - Japan
Government - Despotism

Alphabet in 32 turns @ 100% Science + 0% Entertainment
Treasury = 12gp with +0 per turn
Luxury =
Strategic =

Cities

Kyoto* (P, - 1pop+6, (0xJester)
+2gp (0xTaxer), +2r&d (0xSage), Culture 0/10+1, Resources(Cattle)
Shields = 2 ... Warrior in 4



City Improvements
P - Palace
B - Barracks
T - Temple




Workers and Slaves
Workers - 1

Military
Warrior -

Navy
nix

History of Camp/Hut Popping
&gt;


Combat
&gt;Nix



Wisdom
* Starting Technology
&gt;Ceremonial Burial *
&gt;The Wheel*



[u]Notes</u>

Trait
Religious and Militaristic


&gt;
Masked Settler Production = -2 (Settler) + 1 (Pop Growth)
&gt;
Keep a Barbarian Camp to train and blood our young military
&gt;

Cities - musings
&gt;
Glib Ramble
Rumble Squib
&gt;

Nomenclature
&gt;xth Warrior = 3rd ... for MP (Military Police = Riot Control)


Foreign Affairs
&gt;Nix

Whomp - Romans
fe3333au - Japan
Daghdha - Persians
Admiral Kutzov - Mongols
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