20-04-2005, 05:44 | #451 |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
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It's 10 pm US Central. Hopefully, col is OK, just got distracted. But I'm really worried with all these wishes around and prevarication thing.
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Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
20-04-2005, 16:32 | #452 |
anarchist butcher
Join Date: Mar 2003
Location: United States of Whatever.
Posts: 4,677
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The reason mapstat gives you land as a %'ge of visible is that in PTW you can't get the #tiles any other way. Only in C3C does it give this extra info on F8.
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<b>Calculate the probability of culture flips: Flip Calc</b> |
20-04-2005, 18:02 | #453 |
King
Join Date: Mar 2003
Location: South Sandwich Islands.
Posts: 1,529
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Ok here we go. Fire up Mapstat and load the save into it. Lets av a butchers before we start to
play. Hm - only 101 tiles from the dom limit. We now have 63.1%. Gonna have to be careful not to trigger domination and keep a close eye on this. Hm. Hm. Quite few cities due to expand this turn and a lot in this next 5 turns. I'm guessing green happiness means wltk days and yellow is neutral. No reds. Still not sure how I can tell which cities have just grown to readjust tiles!! Jump to city doesnt seem to work - always goes to capital! Trading:Scandinavia has a couple of techs. Flipping:nothing over 0,2% - obviously not much of a concern on a culture run. We seem to have a lot of lux and resources unconnected. Ok load the save and have alook. Turn the grid back on Hmm - doesnt the Pentagon generate culture - 1 per turn? Why arent we building it? No settlers anywhere?? Have we reached the city limit? Ah - habeamus papum. Break off to watch the news. Ok here we go. Nothing to do now but press space 1)910AD. Vikings start Copernicus. Nothing much else to report. Chop where can. Whip where can. 2)920AD Chop and whip. 3)930AD Ditto 4)940AD Ditto 5)950ad ditto Ok - - sorry about the slight delay.
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I can't be arsed. |
20-04-2005, 18:33 | #454 | |
King
Join Date: Mar 2005
Location: Chicago.
Posts: 2,388
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Quote:
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If at first you don't succeed, try, try again. Then quit. There's no point in being a damn fool about it.--W. C. Fields |
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20-04-2005, 19:01 | #455 |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
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Got that, wil play shortly, may be even today at night.
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Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
20-04-2005, 19:21 | #456 | |
Administrator
Join Date: Mar 2003
Location: In the bar with SF.
Posts: 3,024
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Quote:
This evening Melifluous []
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Isn't it awfully nice to have a penis? Isn't it frightfully good to have a dong? It's swell to have a stiffy, It's divine to own a dick. From the tiniest little tadger To the world's biggest prick! So three cheers for your willy or John Thomas. Hooray for your one-eyed trousers snake. |
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20-04-2005, 19:31 | #457 |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
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Well, I'm no way near England. Houstonian cowboyish would be "at night".
They actually have a rather peculiar language here sometimes.
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Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
21-04-2005, 07:46 | #458 |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
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Played the first turn. To tell the truth, I'm barely able to stay awake through all this routine. Many buildings rushed and many settlers rushed, and it is all nauseous even with MapStat. BTW, my version jumps which is a great help. It takes time, so will try to finish tomorrow. We are at 32.2K culture, may be we can catch up with team jeffelammar but no way we catch up with team Offa. otherwise, a very boring game. May be I'll stir a war with China once their jungle cities grow a bit.
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Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
21-04-2005, 21:06 | #459 |
Join Date: Sep 2003
Location: United Kingdom.
Posts: 4
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Mad-bax is right about your avatar Akots: it's quite hypnotic. I have had fun reading your thread, and while I think it a pity you couldn't put it all on CFC, I can appreciate that your robust posting approach might not sit easily there. The appearance of your renegade outfit has livened up the sgotm.
Somehow I had missed SirPleb musing about probabilities, so thanks for raising that issue. Personally I think attempts to detect underhand activity are worthy but futile, as a 4000bc reload is essentially undetectable, and for a strong player would be extremely powerful. |
21-04-2005, 21:44 | #460 |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
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You mean the Randy story in GOTM39 apparently. Seems the whole ordeal has been quietly buried by the GOTM staff which is certainly the great thing to do.
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Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |