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Old 18-03-2005, 10:53   #291
Kingreno
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Ok! playing now.
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Old 18-03-2005, 11:49   #292
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Hmm, some good turns, but why did you ignore my advice not to build lots of cities in Japan?

Apart from that we're looking good, I guess the agression may be turned up in this game?
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Old 18-03-2005, 11:50   #293
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Also akots?

Could you post/copy and paste your log to CFC?

Our thread is looking a little neglected there Captain

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Old 18-03-2005, 12:16   #294
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Quote:
quote:Originally posted by anarres

Hmm, some good turns, but why did you ignore my advice not to build lots of cities in Japan?
...
Have not built many, one or two at distance not less than Don't. But captured a few. Well, I've inherited Don't with 2 shields, I guess it was a close rounding.

IMHO, we need to use every tile possible, grassland does not need to be improved, just road is enough. Plains irrigated, forest chopped trying to keep track of it, settlers whiped if possible. Need size 4 and 10 shields in the bin for that. The settlers from factories have to travel a lot just to get somewhere. Especially without Engineering it has been a major pain.

@Meli: I'll copy a turnlog, posting the same pics twice just for the pleasure of mad-bax is too much for me now.
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Old 18-03-2005, 12:24   #295
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The map is actually built for RoP rape, just need some more units. Both fronts will soon converge though. Just need to clean northern Carthage up, and finish Japan and then the only way is up north the Iro land. I'm not calling for use of RoP abuse, but if it were a GOTM, I'd be very tempted to go for it. I'm sure other teams have done it at least a few times. The age of GS is coming to a swift end. Gunpowder is knocking in and AIs are really powerful. They'll roll over to Industrial Age in less than 50 turns IMHO unless we manage to stir some more wars. Alas, we have nothing to offer for the alliances except cash which we dearly need ourselves.
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Old 18-03-2005, 12:29   #296
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Quote:
quote:Originally posted by akots

Alas, we have nothing to offer for the alliances except cash which we dearly need ourselves.
Good job we wasted our time with Marketplaces then huh?

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Old 18-03-2005, 12:53   #297
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Not sure about how useful the markets are indeed. It could have been libraries and we could have been researching then while trading techs with AI and speeding up all the way to Communism. We would have been probably there already albeit may be slightly smaller in size. GS are good but cavalry rules. Besides, making/breaking peace can do the trick earlier in the game but not later on and we are not using it. Reputation is a good thing to have but in most cases it is possible to finish earlier with broken rep. There are a number of tricks and it is allowed per GOTM rules though often frowned upon. However, most GOTMs are won with these tricks.

And I was never against markets, my point was that libraries should have priority. If we have built them, their culture would have already doubled by now mostly. We have pathetic 3K something or may be 4K. The game is only starting.

Same thing is like waiting for FP build to finish for 15 turns. The timing is critical and if we started 15 turns earlier, the GA benefit will be smaller but we will be rolling over Japan and Carthage since they would not have MDI and LBs and there will be mostly spearmen for defense instead of pikemen. Our losses could have been substantially less and we would not have needed that many GS.

Another bad point is that Pyramids are too far away. IMHO, the team which was able to manipulate the AI to build Pyramids closer to start will win this game.
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Old 18-03-2005, 13:22   #298
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OK in answer to a few of your points.

The Pyramids IMHO are not too far away. Nothing is too far away. From the north of Old China we could ferry an obscene number of troops over there with the sole aim of taking the Pyramids. It can be done.

Also I'm not too worried about the culture either. Look at the graphs at gotm.civfanatics.net and you'll see that the team currently leading on Culture were behind us in culture at the same point in the game. We just gotta kill and kill again.

I would also suggest that we all switch to 5 turn turns as soon as possible. The turns are long now and we dont want mistakes due to boredom creeping in.

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Old 18-03-2005, 13:33   #299
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Who is up?
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Old 18-03-2005, 13:39   #300
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KR

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Isn't it awfully nice to have a penis?
Isn't it frightfully good to have a dong?
It's swell to have a stiffy,
It's divine to own a dick.
From the tiniest little tadger
To the world's biggest prick!
So three cheers for your willy or John Thomas.
Hooray for your one-eyed trousers snake.
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