04-03-2005, 09:20 | #201 |
King
Join Date: Mar 2003
Location: South Sandwich Islands.
Posts: 1,529
|
Having seen some of the evidence, I'm sure they did the right thing.
__________________
I can't be arsed. |
04-03-2005, 10:23 | #202 | ||
Moderator
Join Date: Aug 2003
Location: Netherlands.
Posts: 4,169
|
Quote:
@Akots: Nice, fifth place!
__________________
"Death is lighter than a feather, but duty is heavier than a mountain..." - The Eye of the World |
||
04-03-2005, 10:35 | #203 |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
|
@Darkness: Well, you don't play GOTM and I don't have time to play both COTM and GOTM. But I like the GOTM more hence playing it mostly. I've played the vikings COTM9 game to the end of Middle Ages only, read the spoilers and decided to abandon it. I was too far behind and only 3 hours left to the deadline...
I still cannot grasp what I'm doing wrong in the C3C games. Not that I screw them completely, just cannot compete with you and other stronger players there yet. Need more experience apparently and different style of play with higher emphasis on research and military and less on land-grabbing. Old habits are difficult to abandon. But your performance in COTM is very strong!
__________________
Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
04-03-2005, 10:50 | #204 | |
Moderator
Join Date: Aug 2003
Location: Netherlands.
Posts: 4,169
|
Quote:
How come you reached the end of the MA? It's a Vikings game and we're alone on an island so all you need are techs until navigation and invention (possibly MT, if you want cavalries). Or were you aming for a peaceful win? My performance in the COTM so far has been OK, thanks, but I've been mostly playing for score (with the exception of COTM2). I'm thinking about going for fastest finish awards now. Maybe culture in COTM10 (Mongols with a horrible first 21 tiles)... Should be fun.
__________________
"Death is lighter than a feather, but duty is heavier than a mountain..." - The Eye of the World |
|
04-03-2005, 11:02 | #205 | |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
|
Quote:
__________________
Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
|
04-03-2005, 11:19 | #206 | |
Customized Admin :)
Join Date: Mar 2003
Location: sailing the seas of cheese.
Posts: 5,852
|
KR writes
Quote:
__________________
I fed my Dog the American Dream Well, he rolled over and he started to scream He said, I dig the taste of salt but it don't keep me alive yeah, yeah |
|
04-03-2005, 11:46 | #207 | |
Emperor
Join Date: Mar 2003
Location: HAWK!.
Posts: 4,365
|
Quote:
__________________
One more turn..... just one more turn... one MORE! |
|
04-03-2005, 13:54 | #208 |
anarchist butcher
Join Date: Mar 2003
Location: United States of Whatever.
Posts: 4,677
|
akots, just as a general hint: nearly EVERY type of win is best done with a standard "take over the world" attitude. Space Race maybe you want to leave the big civs so they can research for you (or provide you with their GPT but that is often not as good), but still you must kill everythign near you so you can have a "maximised" area.
Any game you don't do this you can't expect to compete with those who do. In relation to this game I am worried that we are not building markets in our core, since in the long run this would provide a significant boost to our economy. The game isn't ending soon so why stop building our empire?
__________________
<b>Calculate the probability of culture flips: Flip Calc</b> |
04-03-2005, 14:17 | #209 |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
|
@Anarres: OUR game is not ending soon... I'm not so sure about the other teams.
Specifics of this game demand little cash. We care neither for researching nor for paying upkeep and we have enough units to take over the world with what we have if we do it fast enough. What we do care is about food and land and happiness so that we can whip and enough workers so that we can irrigate all around. We would be better off with happiness if we have more luxuries. I just fail to see how markets can help with anything of this. What would we make is these big cities? Workers? OK, may be universities.
__________________
Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
04-03-2005, 14:57 | #210 |
anarchist butcher
Join Date: Mar 2003
Location: United States of Whatever.
Posts: 4,677
|
Cash can pay for upgrades (still not exactly cheap) and also for buying our way to education and beyond. Also in lux deals and MA's and other diplo stuff.
Cash can usually be used for something. My point is that 100 shields now may give us more in cash than 100 shields used on 2 GS's (although I hope we are not actually building any GS's directly!!!!!!!)
__________________
<b>Calculate the probability of culture flips: Flip Calc</b> |