Civ Duel Zone  

Go Back   Civ Duel Zone > Civilization > General Discussion > Colonization 2
Home

Reply
 
Thread Tools Display Modes
Old 05-11-2008, 10:08   #11
Shabbaman
Administrator
 
Shabbaman's Avatar
 
Join Date: Mar 2003
Location: Costa La Haya
Posts: 8,493
Default

I tend to agree with you, but I must say I'm unfamiliar with the exact mechanics of REF and European commodities price fluctuations in col1. But as far as I recall it seems a lot better than it is in col2.
__________________
"Our spam is backed with COMETS!"
Shabbaman is offline   Reply With Quote
Old 05-11-2008, 10:43   #12
Darkness
Moderator
 
Darkness's Avatar
 
Join Date: Aug 2003
Location: Netherlands.
Posts: 4,169
Default

IIRC the REF just increased over time in Col1, although some influence of rebel sentiment could be present, but I'm just not sure about that.
__________________
"Death is lighter than a feather, but duty is heavier than a mountain..." - The Eye of the World
Darkness is offline   Reply With Quote
Old 02-12-2008, 10:46   #13
Shabbaman
Administrator
 
Shabbaman's Avatar
 
Join Date: Mar 2003
Location: Costa La Haya
Posts: 8,493
Default

Firaxis doesn't seem to be in a hurry. They'd better hurry up, otherwise I'd have to reactivate the PTW-compensation scheme for their next game.

I must say that I'm really disappointed in this company. Support for civ-games has been solid, but I'm unsure if this was under public pressure or just "support". They've come up with a decent number of patches (there are more patches for civ games than other games usually get...), but this could be because of sloppy programming instead of superb support... Anyway, with PTW and railroads2 in mind I think I can safely declare Firaxis to be t3h suck
__________________
"Our spam is backed with COMETS!"
Shabbaman is offline   Reply With Quote
Old 02-12-2008, 15:28   #14
ProPain
Customized Admin :)
 
ProPain's Avatar
 
Join Date: Mar 2003
Location: sailing the seas of cheese.
Posts: 5,852
Default

Quote:
Originally Posted by Shabbaman View Post
Firaxis doesn't seem to be in a hurry. They'd better hurry up, otherwise I'd have to reactivate the PTW-compensation scheme for their next game.

I must say that I'm really disappointed in this company. Support for civ-games has been solid, but I'm unsure if this was under public pressure or just "support". They've come up with a decent number of patches (there are more patches for civ games than other games usually get...), but this could be because of sloppy programming instead of superb support... Anyway, with PTW and railroads2 in mind I think I can safely declare Firaxis to be t3h suck
I garee ottally
__________________
I fed my Dog the American Dream
Well, he rolled over and he started to scream
He said, I dig the taste of salt but it don't keep me alive yeah, yeah
ProPain is offline   Reply With Quote
Old 14-02-2009, 11:10   #15
Darkness
Moderator
 
Darkness's Avatar
 
Join Date: Aug 2003
Location: Netherlands.
Posts: 4,169
Default

Patch coming soon?
__________________
"Death is lighter than a feather, but duty is heavier than a mountain..." - The Eye of the World
Darkness is offline   Reply With Quote
Old 14-02-2009, 12:12   #16
Shabbaman
Administrator
 
Shabbaman's Avatar
 
Join Date: Mar 2003
Location: Costa La Haya
Posts: 8,493
Default

Looks promising, could be fake. That list doesn't even include all fixes from dale's patch btw.
__________________
"Our spam is backed with COMETS!"
Shabbaman is offline   Reply With Quote
Old 14-02-2009, 14:10   #17
Darkness
Moderator
 
Darkness's Avatar
 
Join Date: Aug 2003
Location: Netherlands.
Posts: 4,169
Default

Quote:
Originally Posted by Shabbaman View Post
Looks promising, could be fake. That list doesn't even include all fixes from dale's patch btw.

I know. Hence the question mark in my post...
__________________
"Death is lighter than a feather, but duty is heavier than a mountain..." - The Eye of the World
Darkness is offline   Reply With Quote
Old 11-03-2009, 21:33   #18
NHJ
Chieftain
 
Join Date: Nov 2006
Location: .
Posts: 214
Default

The game is updating itself through Steam, so I assume the patch is out.
__________________
Supreme Ruler of Nicodemia | Cave Canem
NHJ is offline   Reply With Quote
Old 14-03-2009, 21:02   #19
Shabbaman
Administrator
 
Shabbaman's Avatar
 
Join Date: Mar 2003
Location: Costa La Haya
Posts: 8,493
Default

Indeed. The changelog doesn't seem too promising...

Quote:
Released PITBOSS executable
The end of the game is extended once a colony declares independence
100 turns on Normal speed
Missionaries now have a chance of failure to establish a mission.
A failed mission angers the native chief
Added the ability to sail from Europe to the west edge of the map
Changed text for when natives abandon their settlements to be less confusing
Missions now always send converts to the player who established them
Added warning message for when a settlement needs more raw materials
Added warning for when stored goods are nearing storage capacity
AI tries to produce more defenders in their settlements
AI tries to prepare better for revolution
AI uses King to transport treasure if no Galleons are available
AI knows how to pick up treasures without bringing them to a settlement
__________________
"Our spam is backed with COMETS!"
Shabbaman is offline   Reply With Quote
Old 20-03-2009, 14:19   #20
Darkness
Moderator
 
Darkness's Avatar
 
Join Date: Aug 2003
Location: Netherlands.
Posts: 4,169
Default

So, has anyone tried the patch?

Does it improve things or should I just continue playing FfH2 ?
__________________
"Death is lighter than a feather, but duty is heavier than a mountain..." - The Eye of the World
Darkness is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +2. The time now is 14:17.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.