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Old 18-02-2004, 07:55   #11
Shabbaman
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The "hattrick match calculator" I linked to or another one? Welcome to the forum btw!
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Old 18-02-2004, 12:01   #12
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I have simulated something like that on an excel sheet. It has all the formulae and works pretty good. The problems are:
* does not take into effect Special Events;
* you have to guesstimate your ratings and the ones of your opponent;
* will not give you the actual score but chances of win/draw/lose;
* It provides 'average' results;
I have some ideas to improve it but did not do anyting on it so far.
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Old 19-02-2004, 21:13   #13
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Quote:
quote:Originally posted by Shabbaman

The "hattrick match calculator" I linked to or another one? Welcome to the forum btw!
Yeas, sorry, i missed you second link when i posted here, or i would have given you props for it, Works well, doenst it?


Quote:
quote:Originally posted by yndy

I have simulated something like that on an excel sheet. It has all the formulae and works pretty good. The problems are:
* does not take into effect Special Events;
* you have to guesstimate your ratings and the ones of your opponent;
* will not give you the actual score but chances of win/draw/lose;
* It provides 'average' results;
I have some ideas to improve it but did not do anyting on it so far.
Which ones are you guessing? these?
Midfield: poor
Right Side Defence: brilliant
Central Defence: world class
Left Side Defence: solid
Right Side Attack: weak
Central Attack: poor
Left Side Attack: wretched

Cause these are the ones i want to know, before a match.
I am now starting to collect data, and using what i can find in the rules, work out what makes up what rating. So if i have players X y and Z, who have stats A:b:c:d for example, and i know that gives me a rating of POOR, if i then have players a b and c, with stats a:c:c:d and gives me a rating Inadequate, then i can start to try and work the numbers so what ever i put in, comes out with the right rating.
The key is to collect as much data as possible, I have to start from stratch, cause historic games cant be used, as stats will have chnaged since then due to training. I can only collect, by myself, two sets of data per week, so if you liek to help, by all means post your data.
the format i will need is this info
Midfield: poor
Right Side Defence: brilliant
Central Defence: world class
Left Side Defence: solid
Right Side Attack: weak
Central Attack: poor
Left Side Attack: wretched


followed by your 11 players ( injuries? go with the player who played the longest amount of time) in this format
POSITION:FORM:EXP:STAM:KEEP:PM:PASS:WINGF:SCrd ers
with skills converted to numbers
divine 20
utopian 19
magical 18
mythical 17
extra-terrestrial 16
titanic 15
supernatural 14
world class 13
magnificient 12
brilliant 11
outstanding 10
formidable 9
excellent 8
solid 7
passable 6
inadequate 5
weak 4
poor 3
wretched 2
disastrous 1

so a line would look like this
CB:4:1:4:1:3:5:3:8:2:normal

i can crunch the numbers and we can see if we can let daylight in on magic, at last


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Old 19-02-2004, 21:48   #14
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ever the nice guy, i just knocked this up.

http://www.fflo.com/cgi-bin/stats.pl

cut and paste your list of players, and it will convert them to numbers in the format i am looking for, all you need do is pick out the 11 you played, giuve them positions, and add orders to the end of each line

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Old 20-02-2004, 11:39   #15
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If I didn't have such an enormous hangover, I'd try it right away... But I'll take it it's great, so thumbs up!
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