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Old 08-10-2008, 21:30   #1
Pastorius
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Default Ini settings

Quote:
Originally Posted by reposted
Here is a list of Conquests INI file settings. Note that not all apply to Civ3 or PTW.

Voice Quality=0
Can be 0-7. Used for voice chat.

KeepRes=1
Can be 0 or 1. If 1, your screen resolution is used for the game instead of the default 1024x768.

VideoMode=1280
Can be 1024, 1152, 1280, 1600, 1792. Changes the game's resolution to the value specified (instead of the default 1024x768).

Refresh=70
Changes the default refresh rate of your monitor. Do not change/add this line unless you are experiencing problems!

ScrollSpeed=1
Can be 0, 1, or 2. This is the Map Scroll Speed preference.

Prefs Format=1
This is the prefs version number. It should always be 1 (for now).

Difficulty=7
The difficulty level used in the last game played. The numbers correspond to the difficulty levels in the editor (starting at 0).

Aggression=4
The aggression level used in the last game played. The numbers correspond to the levels (starting at 0).

Top Menu=3
The last selected main menu item. The first menu item is 0.

QuickStart=0
Can be 0 or 1. If 1, the menu screens are bypassed and the game acts as if QuickStart was selected.

Faction0=5
Faction1=8
Faction2=1
Faction3=7
Faction4=9
Faction5=2
Faction6=6
Faction7=3
Faction8=4
Faction9=32
Faction10=32
Faction11=32
Faction12=32
Faction13=32
Faction14=32
Faction15=32
Faction16=-1
Faction17=-1
Faction18=-1
Faction19=-1
Faction20=-1
Faction21=-1
Faction22=-1
Faction23=-1
Faction24=-1
Faction25=-1
Faction26=-1
Faction27=-1
Faction28=-1
Faction29=-1
Faction30=-1
The civ selected for each of the players in the last game played. Faction0 is the human player. The values can range from -1 to 32. -1 is NONE, 32 is RANDOM, 0-31 correspond to the civs in the order they are listed in the editor.

num cities to eliminate=1
one city culture to win=20000
all cities culture to win=100000
domination pct terrain=66
domination % pop=66
building wonders=10
killing units=10
researching advances=5
capture cities=100
holding vp locations=25
capturing princess=1000
Victory Point Limit=50000
Turn Limit=540
Default victory condition settings. All of these can be changed in-game by clicking the "Game Limits" button.

Preferences=00110001110000011010011111110111
These are bit flags corresponding to the preferences. I'm not going to detail each flag...

Rules=00000000000000000110000000010000
These are bit flags corresponding to the game rules (enabled victory conditions and so forth).

CleanMap=00000000000000011010111010000000
These are bit flags corresponding to the clean map preferences (accessed in game with ctrl-shift-n).

Governor=00000000000000000000000000000000
These are bit flags corresponding to the governor settings (the main page).

Gov Prod Never=00000000000000000000000000011000
These are bit flags corresponding to the items the governor should NEVER produce.

Gov Prod Often=00000000000000000000000000000000
These are bit flags corresponding to the items the governor should produce OFTEN.

CustomLeaderName=
CustomLeaderTitle=
CustomFormalName=
CustomNoun=
CustomAdjective=
CustomGender=1
These are the settings for your custom civ setting (if you rename your leader, etc.).

WorldAridity=2
BarbarianActivity=0
WorldLandmass=1
WorldOceanCoverage=0
WorldTemperature=2
WorldAge=1
WorldSize=2
These are the world settings chosen for your last game played. The values range from 0 to the number of possible values. RANDOM is denoted by using the number of values (i.e., a value of 3 in WorldAridity is RANDOM; 0-2 are the actual settings).

WindowsFileBox=0
I've never used this but apparently setting it to 1 causes a standard windows dialog to be used for loading and saving.

Max Autosaves=5
The number of autosaves the game will keep in the auto folder.

Latest Save=C:\_Projects\Conquests\Civ3\saves\current
The last saved game loaded.

Latest Scenario=Conquests\7 Sengoku - Sword of the Shogun.biq
The last scenario loaded.

Main Volume=127
Music Volume=127
Sound Volume=50
The volume settings (can range from 0 to 127).

NoSound=0
Can be 0 or 1. If 1, no sound will be played in the game.

NoForceFeedback=0
Can be 0 or 1. If 1, force feedback will not be enabled for force feedback mice.

PlayIntro=0
Can be 0 or 1. If 0, the intro movie is not displayed.

GridOn=0
Can be 0 or 1. Whether or not the grid was on in the last game played.

MapZoom=0
Can be 0 or 1. Whether or not the map was zoomed in the last game played.

NoAIPatrol=1
Can be 0 or 1. If 0, the AI will use it's units to randomly patrol if it has no specific task for them.

WorldSeed=0
The seed used to generate the last map played. If 0, the last game played was not a SP random map game. This is provided for players who like a map that was generated and would like to make a map in the editor that looks the same.

Location=0
Can be 0 or 1. The last "location" used for MP games. 0 == Local, 1 == GameSpy.

Net Name=Mike
The name used in the last MP game played.
Reposted from the original CDZ site
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Old 08-10-2008, 21:42   #2
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Why did you repost it?
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Old 08-10-2008, 21:53   #3
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I guess:

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Old 08-10-2008, 22:16   #4
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Well, arent you gonna close the civ3duelzone forum thingie?

Better to have it all in one place, I thought.
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Old 08-10-2008, 23:40   #5
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I think I figured it out. This was part of the portal page and not a thread on the old forum. Smart thinking Paal!

I also plan to smack on a portal on this site so we can port our othe stuff as well. I;m keeping the old site open for a while though. Now all the threads are closed people cant spam it anyways
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