20-10-2004, 15:21 | #11 |
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Join Date: Mar 2003
Location: Netherlands.
Posts: 3,196
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This explains a lot:
• if city = capital : at least 4
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20-10-2004, 15:35 | #12 |
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Join Date: Jan 2004
Location: Seattle, WA
Posts: 3,946
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A quick note to say that the figures displayed if you right-click the city tile aren't necessary the same as what you really get (which is displayed in the city screen). I can think of mobilisation (if I'm not mistaken, it's not implemented) and AI cities (because of traits and such).
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