|
Home |
View Poll Results: CDZ fall 2008 meeting | |||
saturday the 4th of octobre | 4 | 44.44% | |
saturday the 11th of octobre | 2 | 22.22% | |
4th and 11th of octobre | 3 | 33.33% | |
none, but I'd love to come at another date (and please share that date with us!) | 0 | 0% | |
Voters: 9. You may not vote on this poll |
|
Thread Tools | Display Modes |
06-10-2008, 12:19 | #61 |
Customized Admin :)
Join Date: Mar 2003
Location: sailing the seas of cheese.
Posts: 5,852
|
I really enjoyed the games, didn't really mind they ended up being builder games it just showed my builder strats during midgame are utter crap.
I'm very sorry I had to kick you guys out so soon on sunday morning. As said that wasn't as planned but sometimes unexpected things happen. Apart from lacking a shower the office was quite an ok place to do this imo. I'm all for planning a new get together. If it's planned well ahead chances are better I can organise to be there. Starting on a friday night and continuing till sunday will always be a problem for me but don't let it stop you!
__________________
I fed my Dog the American Dream Well, he rolled over and he started to scream He said, I dig the taste of salt but it don't keep me alive yeah, yeah |
08-10-2008, 10:03 | #62 | |
Emperor
Join Date: Mar 2003
Location: Netherlands.
Posts: 3,196
|
Quote:
I'm even more convinced we need turn-timers..... Anyway, I remember from a game two years ago, the turn timer would add seconds, if you attacked. That was perfect! Why is that gone? I'm not sure we need random maps, though not agaisnt it either. I do think even the 2nd map was too big.
__________________
Vrooooooooooommmmmm Stapel doesn't like cricket |
|