Civ Duel Zone  

Go Back   Civ Duel Zone > Opponent finding forum > Opponent finding forum
Home

Reply
 
Thread Tools Display Modes
Old 04-11-2007, 19:25   #1
romeothemonk
King
 
Join Date: Aug 2004
Location: Yankton, SD.
Posts: 1,310
Default One on One challenge

I am looking for a challenge game. It can be Warlords or Vanilla. I really enjoyed the type of game I had with Darkness, Even if that went against me by 1 freaking turn.

I would propose a similar setup, 1 continent each, 2 pet AI's, difficulty level 1-2 notches above par.

The really fun part was choosing a list of 3 leaders for the other player to choose from. I made a mistake in my opponents ability to be a communist warlord, and that led to my downfall, while he rightly assumed that culture would completely baffle me. (The same trick won't work twice, I hope).

So here is throwing out a challenge or something, as I suppose I should play a minimum number of civ games to be on this forum.
__________________
I am not crazy cause I take the right pills..................................... Everyday
romeothemonk is offline   Reply With Quote
Old 04-11-2007, 19:31   #2
BCLG100
Deity
 
BCLG100's Avatar
 
Join Date: Apr 2006
Location: Lahndan
Posts: 6,220
Default

I'll play you.

I'd prefer warlords, the rest sounds fine.

the continents seperated by ocean?
__________________
the sooner you fall behind, the more time you\'ll have to catch up!

CDZ Cup Champion!!!
BCLG100 is offline   Reply With Quote
Old 04-11-2007, 19:45   #3
romeothemonk
King
 
Join Date: Aug 2004
Location: Yankton, SD.
Posts: 1,310
Default

Quote:
quote:Originally posted by BCLG100

I'll play you.

I'd prefer warlords, the rest sounds fine.

the continents seperated by ocean?
The continents are seperated by FIRE!!!!

I actually think there was a way for galleys or caravels to make it last time, as Darkness used one caravel to trade for about 6-8 techs.
__________________
I am not crazy cause I take the right pills..................................... Everyday
romeothemonk is offline   Reply With Quote
Old 04-11-2007, 19:47   #4
BCLG100
Deity
 
BCLG100's Avatar
 
Join Date: Apr 2006
Location: Lahndan
Posts: 6,220
Default

well caravels can cross anything so i'd prefer a ocean seperated start but if not then no worries

Also if we're getting the map made can we start with say 2 settlers and a couple of workers each.

Means we';; have something to do in the opening turns instead of the mindless hitting enter.
__________________
the sooner you fall behind, the more time you\'ll have to catch up!

CDZ Cup Champion!!!
BCLG100 is offline   Reply With Quote
Old 04-11-2007, 20:02   #5
romeothemonk
King
 
Join Date: Aug 2004
Location: Yankton, SD.
Posts: 1,310
Default

I am ok with ocean seperated start.

I am not ok with additional free units. I am firmly convinced that early game growth management is the key to this game, and I don't want to have any of my preconceived notions shattered until I am beat again.

I think Barbu was the mapmaker, but I cannot remember for sure.
__________________
I am not crazy cause I take the right pills..................................... Everyday
romeothemonk is offline   Reply With Quote
Old 04-11-2007, 20:16   #6
BCLG100
Deity
 
BCLG100's Avatar
 
Join Date: Apr 2006
Location: Lahndan
Posts: 6,220
Default

Fine, well i prefer to have something to do during the opening turns but i can settle for nothing to do
__________________
the sooner you fall behind, the more time you\'ll have to catch up!

CDZ Cup Champion!!!
BCLG100 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +2. The time now is 12:23.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.