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Old 07-04-2010, 00:59   #21
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I think Civ 4 kept me out of trouble for 3 to 4 years. And since the world is ending in 2012, this one and expansions should keep us busy till then .
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Old 07-04-2010, 01:42   #22
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Quote:
Originally Posted by BCLG100 View Post
i imagine we'll get something yearly following civ 5 what with expansion packs
I'm doing the same thing I've done in III and IV.
- Wait for the first patch to be out before buying the game
- Skip the first expansion pack. (it is going to be included in the second one)
- Get the second expansion pack.
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Old 07-04-2010, 03:08   #23
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I just hope that in the end you don't need a NASA supercomputer to run the damn thing
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Old 07-04-2010, 09:10   #24
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I have to say that the expansions for civ4 didn't make the game more enjoyable for me. There's so much crap that doesn't add to the core gameplay.
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Old 07-04-2010, 15:00   #25
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To me, the expansion is more of a revised rule version.

I never played a single scenario.
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Old 07-04-2010, 16:41   #26
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The bonus civilisations are normally a good reason i find in the expansion packs which bring more to the game.

I'd recommend some of the scenarios, i enjoyed the historical ones but that may just be me.
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Old 16-06-2010, 22:51   #27
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I´ve found some interesting screenies.
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Old 17-06-2010, 01:07   #28
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If anyone is on Facebook, you can join the Civilization groups and get the latest info as they post it.
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Old 17-06-2010, 01:40   #29
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Quote:
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i imagine we'll get something yearly following civ 5 what with expansion packs
I just hope we don't get a steady stream of DLC they expect us to buy.
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Old 17-06-2010, 11:57   #30
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What you can already see that's happening is that you can buy DLC that you can use in the vanilla game. This is different from what happened in previous versions. With the pre-order you get a bonus civ (bonus leader), while you couldn't use BtS civs in the vanilla game. TBH I'd rather get the "BtS update" for free and then choose (not) to pay for additional civs. Steamworks makes this possible. Firaxis always had a different business model, but the model I just described might earn them more money: everyone is playing the same game, while what you see now is that no one is playing vanilla civ4 but BtS instead. On the one hand you have the group of people that don't buy the expansion and could stop playing (because of the lack of opponents), while the other group might buy the expension just because everybody else does. If the first group is bigger than the second group, then "my" model is better than the classic Firaxis model. It's also more consistent with how it's working in a lot of other current games: microtransactions are a good way to earn money.

Let's face it: Firaxis will come up with a shitload of additional content. Civ5 will lack content that's already finished, just so they can get more money from us. This has been the case since Play the World
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