23-10-2006, 10:45 | #411 |
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I'm back and I'll play in a few minutes!
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23-10-2006, 13:33 | #412 |
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1610 AD - Switch 4 cities to build Monasteries (we only lack Islam)
Our MM looks sloppy. 1616 AD - Get a second Great Scientist in Kyoto, so no GA at the moment. I have rushed the monasteries so I could burn them on SciMeth, but I'll try to get it via trade. 1628 AD - Started shipping some units towards our capital (so expect them to be on automove!) 1631 AD - Kublai has build a city on our continent, but at a really bad position in the South. That city will surely cost him more maintenance than he gains. 1640 AD - Steam Power done next turn. I think we should wait with attacking until Infantry. Then we'll have some weak targets. Currently no war going on. Remember there are two Great Scientists in Kyoto! 166.29KB Here is your Session Turn Log from 1610 AD to 1640 AD: Turn 340, 1610 AD: Hatshepsut has made peace with Bismarck! Turn 341, 1613 AD: Galileo Galilei has been born in Kyoto! Turn 341, 1613 AD: You have constructed a Hindu Monastery in Nara. Work has now begun on a Work Boat. Turn 341, 1613 AD: You have constructed a Jewish Monastery in Seville. Work has now begun on a Granary. Turn 341, 1613 AD: The borders of Santiago have expanded! Turn 341, 1613 AD: You have constructed a Taoist Monastery in Cordoba. Work has now begun on a Forge. Turn 341, 1613 AD: Leonardo da Vinci has been born in Cuzco! Turn 342, 1616 AD: Kyoto celebrates "We Love the Monarch Day"!!! Turn 343, 1619 AD: Kyoto celebrates "We Love the Monarch Day"!!! Turn 343, 1619 AD: You have constructed a Granary in Barcelona. Work has now begun on a Forge. Turn 344, 1622 AD: Sinan has been born in Old Sarai! Turn 345, 1625 AD: Bismarck's Golden Age has ended... Turn 345, 1625 AD: Hatshepsut adopts Free Speech! Turn 345, 1625 AD: Hatshepsut adopts Organized Religion! Turn 346, 1628 AD: You have trained a Work Boat in Nara. Work has now begun on a Forge. Turn 347, 1631 AD: You have trained a Galleon in Edo. Work has now begun on a Caravel. Turn 349, 1637 AD: The borders of Nara have expanded! Turn 349, 1637 AD: The borders of Seville have expanded! Turn 349, 1637 AD: The borders of Cordoba have expanded! Turn 349, 1637 AD: The borders of Murcia have expanded! Turn 349, 1637 AD: The borders of Simons Spot have expanded! Turn 349, 1637 AD: Huayna Capac adopts Emancipation! Turn 350, 1640 AD: Clearing a Forest has created 54 ? for Kagoshima.
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23-10-2006, 14:31 | #413 |
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should one of the great scientists build an academy somewhere with high beaker yield?
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23-10-2006, 14:32 | #414 |
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Nice Is Samson around?
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23-10-2006, 15:12 | #415 |
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didnt he say he was going to be away?
the other acadamy seems good though.
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23-10-2006, 15:31 | #416 |
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yeah, buit that was when beam last was up, he told he is back at the previous page.
other academy is fine, although it will take some turns for the scientist to ship there. simon's spot is a nice location but probably already has an academy (barcelone too), santiago has a lot of cottaging potential. edit: our fp city whould be nice too.
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24-10-2006, 02:05 | #417 |
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Osaka then
btw folks alan was speaking about having an end of november deadline-as we dont look like we're going to be hitting that at our current pace we're probably going to need to speed up-should those who can try and play longer turnsets?
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24-10-2006, 07:53 | #418 |
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I'm home alone in the weekend of november 11th, I could finish the game on my own Until (and after) then I'm pretty much confined to playing in the weekends, unfortunately.
The turnsets just take too much time for me. If it's 15 minutes I can squeeze it somewhere in the schedule, but it takes more like an hour or so.
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24-10-2006, 08:29 | #419 |
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OK, since Samson didn't show up in the last days (it was his turn from SSaturday and I just slipped in because I was away first), I think we should skip him to move.
Shabba, you can play on the weekend no matter what the current roster is, so BCLG, if you want to play today, go ahead (Tubby or Shabba, if you have time at some special day, you can always request to slip in, that won't be a problem)
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24-10-2006, 12:19 | #420 |
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I will try to figure out a way to get some time. I'll post here before I play.
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3/2006 : Now, surely that must be because some fists might have caused internal damage to certain delicate parts? |