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Old 15-02-2004, 11:23   #131
Stapel
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Pre turn: looks fine to me. Do we have a plan? Or is it just going on?

1. 700 BC; Build embassy in Moscow. I do some weird clicking, causing a diplo to go into the sail again… get the other one out. The sail moves on, and sees the yellow people (aztecs or egyptians, I think.
2. 680 BC; I trade techs with the Egyptians. Pretty dumb, as we get useless techs like monarchy and republic…. Tax to 40%. To 30% next turn. I love one turn jungle bashing!
3. 660 BC;
4. 640 BC ; We develop steam engien, but cannot pick railroad. Go for banking.
5. 620 BC; fast-mine and fast-irri. Raise tax, Russians come near
6. 600 BC; rush catapult
IT: Russian legion kills defending militia
7. 580 BC; Catapult takes out militia and legion. With our current production of caravans, we can produce both magellan and darwin. I change Me Tene to Magellan.
8. 560 BC;
9. 540 BC;
10. 520 BC; We know banking, Head for railroad!
11. 500 BC;
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Old 15-02-2004, 11:25   #132
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Focus was on wonders. Next player can think about expansions, I guess.




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Old 15-02-2004, 12:33   #133
Lt. Killer M
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woooot!

am on it!
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Old 15-02-2004, 13:10   #134
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I hate Mozilla crashes.

we have RR, indus, Uni. All towns set to Factories - was that dumb?
Russians force me to talk and sign peace - damn senate. They are in our lands in focre - rushed barracks, rushed Phalanx.
Railing in 1 turn is fun.

France(?) has Cops, Egypt and Mongols fight all the time.

no idea how many tuns I played, I suspect 6.

sent to grille
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Old 15-02-2004, 21:56   #135
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Here's a shot of our exploring expedition in action:


56.95 KB



cool, we can build rails and factories!

1/300bc: nothing but agonising our 2 settlers to improve tiles with the desired rrs at max speed

2/280bc: nada

3/260bc: nada

IT: watch some war action between Mongols and Egypts

4/240bc: nada [zzz]

IT: M vs E, second round

5/220bc: I drink some coffee...

6/200bc: sail expedition detects that some Mongol cities have French names

7/180bc: Patent office hands out a spammy certificate about "gunpowder". Our military advisor gets insane in the process and blows up our barracks with that new stuff.
Let's see who gets mad about religion.

8/160bc: Alp build factory. We now produce pollution and a market.

IT: Barb legion and diplo disembarks at Ommen.
French/Mongol war ends. Egypt and Mongols sign peace.

9/140bc: Ommen has no defensive unit, so I don't risk anything and wipe out the barb legion/diplo with Ommen's cat.

IT: Mongols revolt

10/120 Spamyra builds phalanx. Shit, I missed to switch production to musket. Order a settler.

Sent to Beam.
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Old 15-02-2004, 22:31   #136
ERIKK
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I suppose you were awake again at the beginning of the 6th turn?
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Old 15-02-2004, 22:52   #137
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I wouldn't bet money on that.

in case I missed something, please elaborate...
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Old 15-02-2004, 23:06   #138
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You are not that smart aren't you?
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Old 15-02-2004, 23:16   #139
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Refer to me as not smart if you like.

Now that this is cleared, show your great wisdom to me.

[]
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Old 16-02-2004, 16:05   #140
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hehe, littke bastard, you are messing with me!

Well, take some coffee and give it some thought again...



wake up, dude!
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