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Old 28-10-2006, 18:00   #431
Shabbaman
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Damn, I said that? [:'(] Must be pretty incompetent. Anyway, I do have time tomorrow (as it is weekend).
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Old 28-10-2006, 20:18   #432
BCLG100
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im away from civ till sunday but i can pick up a save and play then
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Old 29-10-2006, 17:33   #433
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1673 a.d. SS builds harbor > courthouse.

1676 a.d. Etruscan builds (chopped) granary > harbor (for commerce).

1679 a.d. Osaka > marketplace, Salamanca > harbor.

1682 a.d. Nara > missionary, Barcelona > harbor.

1685 a.d. Seville > missionary, SS > barracks.

1688 a.d. Kagoshima builds theatre (???) > marketplace. We get a great merchant in Kyoto. It's being shipped. I whip a bank in Kyoto.

1691 a.d. We get assembly line. I set research to rifling, because without that we can't build infantry. Kyoto builds bank > factory, SS > factory. Whip a forge in Santiago.

At this point we could trade assembly line for rifling, scientific method and other crap. I wouldn't do this personally, but I'll leave it up for discussion. Time for dinner anyway.

Quote:
quote:
Turn 360, 1670 AD: You have trained a Caravel in Edo. Work has now begun on a Galleon.
Turn 360, 1670 AD: Mao Zedong's Golden Age has ended...

Turn 361, 1673 AD: You have trained a Work Boat in Murcia. Work has now begun on a Forge.

Turn 363, 1679 AD: The borders of Barcelona have expanded!

Turn 364, 1682 AD: Hinduism has spread in Osaka.

Turn 365, 1685 AD: Wang Anshi has been born in Kyoto!

Turn 366, 1688 AD: Judaism has spread in Simons Spot.
Turn 366, 1688 AD: You have discovered Assembly Line!

Turn 367, 1691 AD: Clearing a Forest has created 24 ? for Valencia.
The save is here.
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Old 30-10-2006, 13:38   #434
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ok ill grab the save tonight, if anyone else feels like playing a turn feel free
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Old 30-10-2006, 18:24   #435
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I think what needs to be done now is start factroies everywhere that is going to get them, after only graneries and forges. The only important thing ATM is to get a few cities on 1 turn infantry.

I would trade away assembly line for sci. method. Biology is just so important that it is worth giving the AI a few turns on factories. They will probably waste most of their hammers anyway.
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Old 30-10-2006, 22:42   #436
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got it, will post shortly an update

hopefully 10 turns
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Old 01-11-2006, 00:17   #437
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And after a got it too.
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Old 01-11-2006, 04:22   #438
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yeah sorry its been played just have an assignment due in (plus got drunk) ill have it written tomorrow
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Old 01-11-2006, 16:46   #439
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ok here we go, roller coaster ride of fun.... sort of

PFC-bit of micro managment to get some cities to grow quicker
whip granary in cordoba
osaka and kagoshima changed to factories

assembly line with mansa for railroads+WM+10 gold
divine right to bismark for 520 gold
following this no-one else wants to join in the fun

9gpt to mao for clam

IBT-steam power gets mao waring with kublai
bismark (for no reason) declares on mansa

1694-estruscan-harbour-drydock
santiago-forge-rax
cordoba-granary-lighthouse

so i notice we have 3 GP- immediatly kick off GA-this'll get us our factories done quicker which right now is criminally slow

IBT-bismark wants us to go to war i tell him where to stick it

1697-bclgville-grocer-factory

IBT-bismark cancels stone for dye+5gpt

1700-sheep for 6gpt with hattie
murcia-forge-granary

IBT-nothing

1703-jewish missionary in seville-library (gets sent to osaka)

ibt- little

1706-judaism spreads in osaka-we discover rifling!!!
nara-hindu missionary-granary
set science on sci method and use the scientist to get us most of the way there

IBT-crab for dye with bismark

1709-complete sci method-set to combustion
estruscan-drydock-bank
murcia-granary-lighthouse

ibt-nada
1712-santiago- rax-uni
salamanca-harbour-rax

ibt-little

1715- barca-harbour-lighthouse
still building up gold (research turned off after discovery of sci method)

IBT-mansa cancels whale deal

1718- nara granary-lighthouse
cordoba-lighthouse-rax

upgrade some units to infantry-cannons

ibt-nothing

1721-nara-lighthouse-rax
murcia-lighthouse-rax

upgrade some more

should have probably spent a bit more time mm'ing in the later stages but i think everything should be ok-we should maybe take all them priests out of barca and just make it a complete commerce city-it would produce a lot!

only 1 source of oil on our whole continent (on land) and its near barca so good job we took out spain

save is here- http://gotm.civfanatics.net/saves/ci....Civ4SavedGame

and hers your log
Quote:
quote:Here is your Session Turn Log from 1691 AD to 1721 AD:

Turn 367, 1691 AD: You have discovered Railroad!
Turn 367, 1691 AD: Mao Zedong has declared war on Kublai Khan!
Turn 367, 1691 AD: Bismarck has declared war on Mansa Musa!
Turn 367, 1691 AD: Mao Zedong adopts Theocracy!
Turn 367, 1691 AD: Mansa Musa adopts Theocracy!

Turn 368, 1694 AD: CDZ's Golden Age has begun!!!

Turn 370, 1700 AD: The borders of Salamanca have expanded!
Turn 370, 1700 AD: You have constructed a Library in Valencia. Work has now begun on a Granary.

Turn 371, 1703 AD: You have discovered Rifling!
Turn 371, 1703 AD: Kumbi Saleh has been captured by the German Empire!!!
Turn 371, 1703 AD: Huayna Capac has completed The Statue of Liberty!

Turn 372, 1706 AD: Judaism has spread in Osaka.
Turn 372, 1706 AD: You have discovered Scientific Method!
Turn 372, 1706 AD: Tokyo celebrates "We Love the Monarch Day"!!!
Turn 372, 1706 AD: Bismarck adopts Representation!
Turn 372, 1706 AD: Bismarck adopts Vassalage!
Turn 372, 1706 AD: Bismarck adopts Free Market!
Turn 372, 1706 AD: Bismarck adopts Theocracy!

Turn 373, 1709 AD: Tokyo celebrates "We Love the Monarch Day"!!!

Turn 374, 1712 AD: St. Patrick has been born in Thebes!

Turn 375, 1715 AD: Clearing a Forest has created 54 ? for BCLGville.
Turn 375, 1715 AD: Clearing a Forest has created 54 ? for Nara.
Turn 375, 1715 AD: Deal Canceled: Whale to Mansa Musa for Gold Per Turn (4)

Turn 376, 1718 AD: Clearing a Forest has created 100 ? for Murcia.
Turn 376, 1718 AD: Kublai Khan adopts Emancipation!

Turn 377, 1721 AD: Clearing a Forest has created 100 ? for Murcia.
Turn 377, 1721 AD: Clearing a Forest has created 54 ? for Kagoshima.
Turn 377, 1721 AD: Clearing a Forest has created 46 ? for Kagoshima.
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Old 03-11-2006, 12:01   #440
socralynnek
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bomp bamp bump bimp bemp bymp bbmp bsmp bqmp bwmp brmp btmp bzmp bdmp

whatever:
Roster:
here:
it:
is:

socralynnek
Samson
Beam > skipped again until further notice
Shabba
BCLG100
Darkness > up
Tubby Rower > preparing...
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