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Old 17-02-2019, 20:47   #1
Beorn
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Exclamation Open spoiler: Persia in Once More Unto the Breach

So yeah, Maarten started a pitboss and I have (literally) nothing else going on for a few months. Here's my uneducated opinion on what I'm doing wrong, and sort of a logbook to keep my ideas straight.

Plus, you know, screenshots. I heard those give points.
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San Diego Wild Animal Park

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Old 17-02-2019, 21:07   #2
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MILD SPOILERS




















MILD SPOILERS




















MILD SPOILERS

Here's the playing field:



By the time I got in, there remained only the Americans, French, Babylonians and Persians.

Cyrus it is.

And thus, the République du Québec establishes EGGnSPAM on the western coast, with designs upon THE WORLD.
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Old 17-02-2019, 21:18   #3
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SERIOUS SPOILERS NOW






















GET OUT

(I mean, if you play this game. Strange spam from outside sources is mandatory, and welcome.)














Here we go.



Quick scouting reveals stone, pigs and seafood. I have nothing towards bronze or religions, 2 techs towards pastures and a UU that demands horses. Easy tech choice:



Find horses, grab them, expand to the best early city locations and conquer the rest.

Cyrus is Charismatic (extra and faster promotions) + Imperialistic (faster settlers + GGens). Early, I'll need to focus on getting a healthy revenue and health care. That will enable an army and growth. More also means more :whip:

Here's EGGnSPAM, circa Turn1

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Old 17-02-2019, 21:20   #4
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The romans have played but haven't increased score. Possible move-settle. IDK if starting locations were pre-balanced - if not I may have a sizeable advantage with my starting 21.

Since I start with hunting, Scouts will be deployed. With over 8 players, 1 or 2 should do before workers and workboats. wait, wasn't it worker first in CIV? Anyways, need techs before worker so scout first.

Double scratch that, worker (15) will spawn after tech (10) is done AND those pigs are +3 food. It'll be a lonely 2 weeks for that scout. Hope he pops a nice goody hut.
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Old 18-02-2019, 15:01   #5
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Goody hut with medium gold. Beats a slap in the face.



Also, more forests and plain hills. Gonna be hard on commerce though I may be able to go GP economy with the pigs. More scouting needs to be done before that.

The capital does, nonetheless, have TONS of whip and chop potential for early wonders. Or an early stack of doom. We'll know what the map decides for us in the first week or two.

CIV was circle-scouting not straight-line scouting right? Guess I mostly need to know where to settle anyways. Since I'm not making units, circles will have to do.
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Old 18-02-2019, 15:54   #6
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STONEHENGE

Tons of chops, foor for whip, fresh water, stone and pigs for city 2. Stone for Stonehenge which gives a free monument everywhere, I get free happy from monuments. Man, the CFC war academy is great.
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Old 17-04-2019, 18:06   #7
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A WILD KILLER APPEARED!



Napoleon dynamite, the killer.

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Old 21-04-2019, 00:10   #8
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And now, for my post #1337

*
*
*
Drumroll ..........
*
*
*

*
*
*



Cool.

If he was a guinea pig, he'd be that stud.
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Old 23-04-2019, 11:28   #9
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That guinea pig

He'll die a happy man.

Imagine guinea pigs had child benefits.....
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Old 24-04-2019, 02:43   #10
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He better connect his spinning wheel to something productive and profitable. Them's gonna be some payments.

In other news:

Matrix has popped 2 cities, bim bam. He already had a solid start with religion and high-gold luxes, but a deadly free-for-all is brewing.

Killer has founded his 3rd city, somewhere inland. He is headed for that free-for-all and I'm content with letting them at it.

Demographics have me on top of food yield by a wide margin. I can micro myself into #1 for most stats. Stone connected in 3 turns and I've got some sweet chop/whip action to go into settlers that overflow. Said settlers will be all set to go spam cottages inland and steamroll me up the corporate ladder.
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