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Old 15-12-2008, 23:06   #11
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Originally Posted by akots View Post
I'm not so sure about that, there is some other p2p ID traffic going through ch80 at least in Win XP Pro, have no idea what is it in Server 2003 or some other OS. The traffic is not very clearly identified as the one belonging to BtS or Civ4 and sometimes can be blocked with FW or antivirus. Actually native windows FW is the only thing which can handle it correctly while two other commercials freeware FW versions did not let it through. Also, a couple of antivirus packages did not let it through either, it all depends on system configuration and OS. Again, this is all for XP pro.
If you mean port 80 with ch80 that's the official port for http related traffic. Since Pitboss isn't http the neat solution is to use another port. That could be any port that's not an Official one (technically it could but not neat) and so Civ4 comes with a 'preset port' in the .ini file. Typically the combination Pitboss.exe / 'preset port' needs to be set open on both the OS and the router and again typically Windoze handles the OS part but people ran into trouble opening the combo on the router if it is very strict (which it better is!).

It gets even more complicated when you run a Pitboss on one PC in the LAN and play from another PC (like at my place) where you have to set seperate ports for general connecting to the Pitboss server and connecting to the player.

But I don't expect that to be an issue while setting up a Pitboss on civduelzone.com, although I still have to make sure the port settings in the OS and the router are correct. Techie job.
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Old 16-12-2008, 00:39   #12
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Originally Posted by Beam View Post
If you mean port 80 with ch80 that's the official port for http related traffic. Since Pitboss isn't http the neat solution is to use another port. That could be any port that's not an Official one (technically it could but not neat) and so Civ4 comes with a 'preset port' in the .ini file. Typically the combination Pitboss.exe / 'preset port' needs to be set open on both the OS and the router and again typically Windoze handles the OS part but people ran into trouble opening the combo on the router if it is very strict (which it better is!).

It gets even more complicated when you run a Pitboss on one PC in the LAN and play from another PC (like at my place) where you have to set seperate ports for general connecting to the Pitboss server and connecting to the player.

But I don't expect that to be an issue while setting up a Pitboss on civduelzone.com, although I still have to make sure the port settings in the OS and the router are correct. Techie job.

Now you boys take it easy, holidays coming up, plenty of time to relax and get talking coherently again.
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Old 16-12-2008, 15:49   #13
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Now you boys take it easy, holidays coming up, plenty of time to relax and get talking coherently again.
Yeah, I think I sprained something just reading that
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Old 01-03-2009, 12:05   #14
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Should bump this. Beam do you have some spare time anytime soon to see if we can this working?
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Old 01-03-2009, 18:41   #15
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Should bump this. Beam do you have some spare time anytime soon to see if we can this working?
Absolutely. Is Ftp / mstsc working again for me?
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Old 17-03-2009, 15:37   #16
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Any progress? I'm in only one pitboss at the moment and almost dead there (as well). Some I'm kinda running short of Civing.
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Old 22-03-2009, 17:54   #17
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No progress yet but I'll mail Beam a new password so we can get this thing on the move.
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Old 23-03-2009, 14:11   #18
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So, we might be able to run pitboss games on the CDZ server? That's cool!
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Old 23-03-2009, 14:39   #19
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So, we might be able to run pitboss games on the CDZ server? That's cool!
Indeed
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Old 31-03-2009, 03:01   #20
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My apologies, I totally missed a PM from Beam on this subject which he sent a few weeks ago. Mailed him the stuff he needed so hopefully we can now start working on this.
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