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Old 09-11-2005, 10:09   #31
grs
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Lake is ok with me, although I would prefer continents. I am pro medium difficulty, let's say noble for example. I am currently playing one game with Frederick at the weekends, but I am not that far into it. Besides that, I only tested some starts and fooled around a bit.
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Old 09-11-2005, 10:19   #32
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I think for map type we should stick with one of the choices that have been scripted with MP balance mostly in mind, a good thread about it can be found here, where Sirian explains things a bit later on in the thread: http://civ4players.proboards44.com/i...ead=1131076955

My preference would go out to islands, 7 participants should be doable on a standard map, but with more we might consider going for a large map instead, I suppose.
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Old 09-11-2005, 12:47   #33
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Islands looks so artificial. And Lakes is like a very big pangaea. I still prefer old fashioned archipelago, continents and pangaea. Terra is ok as well.
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Old 09-11-2005, 21:09   #34
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I have no real pref. except for balance. Played the balanced map one time and although it isn't as balanced what we are used to it showed reasonably distributed resources.
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Old 09-11-2005, 21:35   #35
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Hmm, maybe we should avoid too artificial maps, I agree. Still, having someone stuck in the ice as in the link I provided is a sure way of no fun at all. I've got no experience with most maps, Continents is my usual favorite, but I noticed that with 7 or more players there is usually one player stuck in tundra...
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Old 10-11-2005, 12:09   #36
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Reading Sirian's comments, Continents seems to be the worst choice for multiplayer. We could still try and give every player a mulligan to use during the first 3 turns. I guess we all are able to handle that wisely. How is that?
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Old 10-11-2005, 12:24   #37
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Fine by me.
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Old 10-11-2005, 17:09   #38
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Roger that.
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Old 10-11-2005, 18:46   #39
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You can set up continents to have one player per continent...
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Old 10-11-2005, 19:05   #40
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I still prefer it like the 8game - where all players can reach each other. The lake map or Inner sea map can do that for us...
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