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Old 25-04-2009, 17:41   #1
mauer
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Robi D and I are currently playing a game and ran into a bump. Not a big one, but none the less. As you can see by the picture, Robi's capital is directly on a lake. He can build fishing boats, can build a lighthouse, but can not build galleys. Is there a certain requirement for the size of the body of water to be able to build galleys?
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Old 25-04-2009, 21:40   #2
Rik Meleet
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I think you need to have seatiles (and not just coasttiles) in the water. Not sure though.
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Old 26-04-2009, 01:41   #3
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Quote:
Originally Posted by Rik Meleet View Post
I think you need to have seatiles (and not just coasttiles) in the water. Not sure though.
It looks like there is a sea tile. Maybe it has to have access to one of the ice caps. I have no other idea.
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Old 26-04-2009, 09:56   #4
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Quote:
Originally Posted by Rik Meleet View Post
I think you need to have seatiles (and not just coasttiles) in the water. Not sure though.
1 ffod, so it's a saltwater lake/sea. No idea about the no-galley problem though...
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Old 26-04-2009, 20:32   #5
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I kind of wish he had been able to. It wouldn't have saved him a whole lot of travel time, and would have made him use production that is now going to ground units.
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Old 27-04-2009, 15:51   #6
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To clear it up the lake isn't fresh water, it has ocean tiles.
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Old 27-04-2009, 15:57   #7
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Is it a World Builder modified map? If so, then maybe some falgs were kind of wrong (there shouldn't be ocean in such a small lake anyway, or should there?
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Old 27-04-2009, 21:08   #8
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I believe it is not Worldbuilder.
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Old 28-04-2009, 01:58   #9
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Its no WB, just a randomly generated map.

Anyway i was finally bored enough to run WB and see about this. A body of water has to be a minimum of 20 tiles large before you can build ships.

Interestingly you can only build work boats if there is a resource in that body of water, regardless of how big or small it is
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Old 28-04-2009, 09:47   #10
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Interesting. It does make some sense.
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