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Old 27-01-2006, 15:34   #311
RegentMan
 
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Will do. The E city I landed next to is going to be a tough cookie to crack (walls, hill, pike... ouch).
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Old 27-01-2006, 18:50   #312
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He seems to be having issues connecting iron all over. That's the 2nd iron that's not connected now. I presume that means he has only one iron source connected for all three countries, if that. Do you think that rubble is from a barb uprising? Oops.

Regentman I tend to disagree with Tubby on this a bit. It may be worthwhile picking those immortals back up and sending them north to Lugdunum. That city with walls and a hill is not worth taking high losses on IMO.

Instead I'd take the northern boats into that cove and the core, landing 1 immortal on the iron mountain to deny that resource. Then land the rest on the highest ground you can find in that cove and closer to his core.
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Old 27-01-2006, 19:09   #313
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That rubble is where China abandoned Chengdu when I had a samauri and he had a warrior defending it. I have a samauri SE of that mountain to the SE of the immortal stack. Depending on what he has defending that city, I might have it this coming turn too.

I'm fine with picking up and going directly after Lugdunum. Might be prudent, but I figured that some of them might even be able to walk over there once Ebor... is taken.
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Old 29-01-2006, 00:32   #314
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A very nice round for the Iroquois.

Battle log:
At Chinese New York
trebuchet hits 4/4 pike 3/4
trebuchet hits 4/4 pike 3/4
trebuchet hits 3/3 pike 2/3
trebuchet hits 3/4 pike 2/4
4/4 MI goes 3/4 taking 3/4 pike
4/4 MI flawless taking 2/4 pike
5/5 MI goes 3/5 taking 2/3 pike
4/4 MW goes 1/4 retreats 3/5 sword goes 2/5
3/4 MI goes 2/4 and takes 2/5 sword
Chinese capital New York captured

At Celtic Burdigala
4/4 knight bombarded by LB retreats 1/4 vs 3/3 pike to 2/3
4/4 MI promotes 3/5 taking 2/3 pike
4/4 MI flawless taking 3/3 LB
Burdigala captured

At Celtic Richborough
4/4 MI takes slave
4/4 Knight retreats vs 3/3 pike to 2/3
4/4 MI loses to 3/3 pike no damage

5/5 galley goes 2/5 sinks 3/4 Chinese galley

Here are some of the pictures...

Close up of New New York


130.52KB

Here's the status in northern Celtica


83.17KB

Notice the elite Chinese Sword is on the move.


119.04KB


We have 70% of the pop and 42% of the land. Life's good.


91.14KB
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Old 29-01-2006, 03:35   #315
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Game is in the bag, it seems.
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Old 29-01-2006, 09:06   #316
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I don't want to get cocky or anything, but it seemed too easy. It feels like mahler was going for a peaceful game. I wonder what his ultimate goal of victory was.
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Old 30-01-2006, 18:31   #317
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Nineteen immortals will strike the Great Wall in two turns.


98.17KB
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Old 01-02-2006, 13:14   #318
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I started Chemistry I think. Both Chemistry and Physics were the same price. I can switch if I need to. I prolly need stop sending only one samauri at a time to these cities. I have no clue where that rider came from because I didn't think that China had any horses. But it's dead now. I'll prolly lose another sammie if China feels lucky. I think that there is only a sword in Tsingtao and nothing else can get my 1/4 sword over there I think. I think that I have two samauris S of the middle of the three china cities I don't remember because I was trying to play this and Whomp's madness in a span of about 15 minutes.

ok.. have fun storming the caste
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Old 01-02-2006, 19:31   #319
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Tubs I just finished Chem I thought and was going to start on Metallurgy.
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Old 02-02-2006, 03:26   #320
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Tubs I'm a dork. I started on physics when I sent chem and will be done in two. I can finish metal in 5(but that was at 30% science so it's more likely 4 turns) if you want me to switch.

I forgot to take a picture but there's a Celt MI and LB fortified on a mountain at Tsing Tao in case you didn't see them.

I have 1 pike, 3 MI, 1 LB and a knight at Tsing Tao plus 1 Pike, a MI and 4 buchets on the iron hill behind them.
There are 2 muskets, 4 knights, 2 MI and a MW headed north to Nanking.
In New York there's 6 MI (1 elite), 2 Pikes and 1 elite knight healing.
I rushed rax there and Burdigala. There's a Chinese galley headed for my coast but can't get there. I will try to sink it next turn with a galley.
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