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Old 22-01-2004, 15:07   #41
Stapel
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hehe, I wasted more time on Colonization than on Civ1 I think. I really like the concept of many commodoties. I hope civ IV will have that too.

Imagine that building a tank costs you a certain amount of 'shields' but also a certain amount of oil and rubber or so. Same for swordsmen: you need a certian amount of iron, in the city you build it, not just have it in your box on top of the page.
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Old 22-01-2004, 15:39   #42
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Colonization is great! I've played it a lot some time before PTW arrived. If only my modem at home would work we could start a colonization SG...
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Old 22-01-2004, 20:30   #43
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Colonisation is the greatest game EVER.

I played civ1 but not too much, colonisation had me properly addicted though. I remember staying up with a friend playing (kind of SG but with 2 ppl and 1 computer) for 48 hrs straight the first time I played it []

I really really wish they would make Colonisation2. The trade and commodities stuff has never been beat, and no civ-like game has since attempted the notion of making the end game a challenge again!
Declaring independance and having the expeditionary force turn up and try to kick your butt was fanntastic

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Old 22-01-2004, 20:58   #44
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Yeah...and just as you thought you were really screwed. There came the help
I was so fucked up once, I had only 1 city left, rest was taken by the king, till the help arrived, and little by little, I retook my possesions. Damn I miss that game

Anyone care to give some tips and tricks?
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Old 22-01-2004, 22:30   #45
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1. 3780 BC: pop masonry up north; pop 50 gold south.
2. 3760 BC:
3. 3740 BC: meet Romans; no possible trade.
4. 3720 BC:
5. 3700 BC:
6. 3680 BC:
7. 3660 BC: :sleep:
8. 3640 BC: pop Code of Laws
9. 3620 BC:
10. 3600 BC:
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Old 22-01-2004, 22:47   #46
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Great popping huts Stapel! Killer mailed me he wants to be in the q. Current schedule:

Killer: UP
Beam: On deck
Stapel: Bashing Killer and Beam

My bet is the run to Democracy, revolt and do a tech every 3 turns. Need temples for happiness. Meantime explore and expand and keet the Caesor out of town.

At 3000 BC we will be called the tech question, just save in advance and post the pic. I have the man and can look it up.
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Old 22-01-2004, 23:01   #47
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Isn't 3000BC when all your units not in a city mysteriously vanish?

It may have been a dream of course...
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Old 22-01-2004, 23:09   #48
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Hm, anar, did you get your copy on the flee market?
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Old 23-01-2004, 00:37   #49
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No, and I think I am right on this.
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Old 23-01-2004, 07:59   #50
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Ok: this is a civ1 thread, not a col thread! I propose you make a col thread if you want, paalikles, that keeps things tidy (tidy? here? on cdz? hmmm...).

Stapel: we want screenies with your report
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