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Old 10-10-2008, 19:33   #21
mauer
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I mean that if you look at the Texas holdem game, there's only the few that had a good start that have a chance to win it. (Who wants to go fight IanCD's infantry when some have not discovered gunpowder yet!) If there had been tech trading, the diplomacy could have been more important and a potential dogpilling against the tech-leader is possible.

With equal starts things are a bit different. If you screw up your game, it's your own fault.
Sorry guys, although I did get the shaft as well. And I was counted as "FOR" on the suggestion of a restart as well

If akots and Ian would go ahead and duke it out, then we could just declare a wiener and I could start a new one.
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Old 10-10-2008, 21:23   #22
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NHJ added. I plan to start this pitboss next monday. Is that ok?
Fine with me, but imo it is key to have the map checked in before we start. My gear that ran RtW II until I was eliminated is available as server btw. Other than the Pitboss it will only be used for some Websurfing so uptime should be as good as in RtW II.
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Old 10-10-2008, 22:10   #23
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Oh, I'd love it if you could serve this one!
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Old 11-10-2008, 03:06   #24
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Oh, I'd love it if you could serve this one!
You mean host? Otherwise I call it quits.
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Old 11-10-2008, 06:14   #25
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Next monday is fine with me
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Old 11-10-2008, 11:01   #26
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@Beam: 'host', indeed.
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Old 11-10-2008, 21:59   #27
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Next monday is fine with me, as well.
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Old 12-10-2008, 00:51   #28
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Nitro will join us as well, but he said he couldn't post here yet, so...

That means we're with eleven. A large map with low sea level then? I always prefer rocky 'climate' (funny rock formations).

And as BCLG100 pointed out: I suggested no city razing at the end of the RTW2 thread. I don't expect much support for that, but I thought I'd propose it anyway.

Other than that I too agree two settlers, two warriors (or one warrior and one scout) and a worker would be a good starting kit.
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Old 12-10-2008, 00:58   #29
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I'd like to see "No city razing" as well!
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Old 12-10-2008, 05:53   #30
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The large map with 12 i think is just cosy.

2 settler and 2 warriors and a worker is fine.

With the no city razing, does that apply to barb cities as well?
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