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Old 28-09-2016, 21:06   #1
Shabbaman
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Not really. Criteria do not change. The game has to look good, work well, and be interesting with addictive gameplay.
Yet what actually "interesting" is changes over time. A reboot of civ2 in a civ6 engine wouldn't be as interesting as civ2 once was, because civ2 existed before. Nobody would play Pong nowadays. But in a different era, people have.

So I wonder if civ used to be interesting because it was "fresh", and current civs suck because, well, I've seen it before?
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Old 28-09-2016, 21:33   #2
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Yet what actually "interesting" is changes over time. A reboot of civ2 in a civ6 engine wouldn't be as interesting as civ2 once was, because civ2 existed before. Nobody would play Pong nowadays. But in a different era, people have.

So I wonder if civ used to be interesting because it was "fresh", and current civs suck because, well, I've seen it before?
IMO, a new version should have something different in it. If the basics don't change, yes, it is what I've seen before. Considering how complex some modern games are and how well they generally work, Civ is something of a Pong type for me. But younger generation will always play it. It is also educational and fun.

However, I do hope I'm wrong and Civ6 turns out to be great and enjoyable.
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Old 30-09-2016, 13:47   #3
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Just so nobody can complain there's no civ6 content on this site: there's been a sudden influx of previews, like this one. Some sort of NDA has been expired I guess

I haven't found a negative one, but previews usually are nothing but hallelujah anyway. I'm not sure many game journalists can spot the flaws, or maybe they don't write about it because the majority (source: 1.9% of players have beaten deity) can't spot them either so who cares? Anyway, what's not in the previews (because of NDA I guess) is performance, late game interturns specifically.
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Old 01-10-2016, 06:43   #4
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Performance should be OK at least on my current PC. The main hiccups of previous versions were linked to 2Gb memory limit that was apparently draining for larger maps and memory leaks as well as broken pathfinding and interating optimization for the AI. Modern programming tools should automatically check for these. Graphics should be tunable down to some reasonable level. I'm mostly concerned by glitchy mouse which does not want to go or does not want to click as clearly seen in some of the movies.

I'm not sure it depends on NDA. It looks like some new marketing strategy. Aka let the people salivate and make sure they preorder. It is also a different version. The actual graphics will be probably substantially worse as these fancy things tend to be removed to make the final version. Even Witcher 3 people could not keep it all because it just won't start with all these nice graphics they had been advertising their betas.
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Old 03-10-2016, 17:31   #5
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For me Civ5 was hard to judge; I didn't had nearly as much time to invest in it as in Civ 1, 2, 3 or 4.

So, I haven't seen much of the depth or the flaws. It is possible that I have yet to finish the first game (a symptom I had with Civ2 as well that I started many games where the buildup was fun, but didn't continue until the end).
But probably this is due that if I have some hours as time window, it might be that the other game is months old and thus I'd rather start new.

Somehow all versions have their pros and cons and are worth playing because they are different enough from the version before, in my opinion.
Which one is the best is another question, but I'd rank III and IV above V (but V above I and II although both were great for their time)
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Old 18-10-2016, 15:49   #6
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Who else has pre-ordered? Couldn't resist to order the deluxe version.
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Old 22-10-2016, 17:26   #7
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Who else has pre-ordered? Couldn't resist to order the deluxe version.
Didn't pre-order: civ5 simplicity bummed me out enough not to buy into unreleased DLC. Did buy it though. Even installed and played it.
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