08-09-2005, 17:32 | #1 |
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Grahamiam vs killercane - Map made, Rik
Hi, we need the help of one of our elusive mapmakers . Killercane is just getting introduced to pbem (just in time for Civ4), so we want to keep it brief and bloody.
The settings as follows: size: tiny level: emperor (for tech cost and barb purposes) barbs: roaming SGL's off No SoZ (no ivory) or fixed per the mapmaker's preference. landmass: pangea with chokes connecting our main settling areas Locked war (to eliminate War Happiness advantage) Civ's: grahamiam: Greeks killercane: Rome Thanks! |
08-09-2005, 18:41 | #2 |
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I've got it.
No AI I presume ?
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08-09-2005, 19:28 | #3 |
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Yep, no AI. Thanks Rik!
@Killercane: please PM your password to Rik. |
09-09-2005, 04:56 | #4 |
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Done and many thanks Rik!
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09-09-2005, 09:18 | #5 |
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For the map am cooking up it is important to have barbs walk around outside of the NW-SE axis. Be sure to have the correct noAIPatrol setting.
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09-09-2005, 14:29 | #6 |
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please don't set them higher than roaming. i want to fight killercane, not barbs. thanks
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09-09-2005, 15:09 | #7 |
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Barb level will not be high; but the location of the barb-camps is such that there's a risk they'll only be going to 1 player's lands and not the other player's lands IF the noAIpatrol setting is incorrect.
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09-09-2005, 15:19 | #8 |
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ah, ok. thanks!
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09-09-2005, 19:38 | #9 |
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Map is ready
Killercane to go first. NO SGL's Barbs = roaming. SoZ deleted. No changes to other rules. Enjoy, and make nice spoilers. Download Attachment: [img]icon_paperclip.gif[/img] Grah cane 001a.zip 44.36KB
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09-09-2005, 20:12 | #10 |
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thanks Rik
@'cane: email the save to gramiamTAgmailTODcom |