16-10-2012, 18:12 | #31 |
Administrator
Join Date: Mar 2003
Location: Costa La Haya
Posts: 8,493
|
OK, I'll play Scotland next. Or Ireland.
__________________
"Our spam is backed with COMETS!" |
22-01-2013, 10:33 | #32 |
Moderator
Join Date: Apr 2003
Location: Netherlands.
Posts: 3,270
|
So, PP got me a free code for this game and I spent yesterday evening exploring teh possibilities. It seems like a very decent game though the learning curve is indeed steep, and the in game help is non-existant!
I started a game as Holland and that lasted just 10 years. Here's what happened: I got a "build army quest" and so I built armies, set research to govenrment and sent out traders to Antwerpen and Lübeck. Money was good and my relations to my Dutch neighbours very decent. So far, so good. Now, in just 3 years of Play, micghty Burgundy declares war without CB on Brabant and Liege, conquering them with ease. They then go on to take Utrecht and are attacking Gelre... Their army is massive and though I am pretty well defended there seems no way I can take them on, or am I missing something here? I am at peace with them but for how long? Othe rproblems: My prestige is -5,0 per year without visible cause. do not get it... I have 5 Magistrates, but what do they do? I have a Navy, but it sits in port, what good can they do?
__________________
Go ahead punk. Make my day. |
22-01-2013, 11:14 | #33 | ||
Administrator
Join Date: Mar 2003
Location: Costa La Haya
Posts: 8,493
|
Quote:
It's a bad thing, because you need Utrecht and Gelre yourself. Luckily if they don't have a core there, the HRE might demand that they release those provinces. Quote:
My, you survived for 10 years without using a magistrate? What difficulty level are you playing? I wouldn't recommend playing on normal... Anyway, magistrates are the "action buttons" of this game. Almost everything you want to do requires one (or more) magistrates (and if it doesn't require magistrates, it requires a diplomat). If you want to build something, you need a magistrate, for example. Or if you want to commission a painting My suggestion is that you build a constable or market first, because it is important to get a workshop or trade depot (the level 2 buildings following those) ASAP. It's all about the ducats. Select them and make them sail around. Discover the world, meet new people and kill them. Actually, you might need to wait a few turns before you can do that.
__________________
"Our spam is backed with COMETS!" |
||
22-01-2013, 11:50 | #34 | |
Customized Admin :)
Join Date: Mar 2003
Location: sailing the seas of cheese.
Posts: 5,852
|
Quote:
Some tips:
__________________
I fed my Dog the American Dream Well, he rolled over and he started to scream He said, I dig the taste of salt but it don't keep me alive yeah, yeah |
|
22-01-2013, 12:08 | #35 |
Customized Admin :)
Join Date: Mar 2003
Location: sailing the seas of cheese.
Posts: 5,852
|
I took so much time writing that up between work that Shabba basically gave all the same advise alrdy
__________________
I fed my Dog the American Dream Well, he rolled over and he started to scream He said, I dig the taste of salt but it don't keep me alive yeah, yeah |
22-01-2013, 12:39 | #36 |
Moderator
Join Date: Apr 2003
Location: Netherlands.
Posts: 3,270
|
Thanks PP and Shabba!
About Holland being a vassal of (tiny) Hainaut. Is declaring war the only option?? I immediately suffer war from Brittany and some other province... So Magistrates are used for everything except trade/diplo. What I did now was autosend traders to Antwerp and Lübeck (closest tradehubs) and I get the idea this gives me ducats. I send the diplomats (always in short supply!!) to my neighbours for mili passage and stuff like that. So I should send soem to France and England for alliances as well huh? Ok will do. How about tradetreaties? Do or don't? It's not like in civ or total war that trade is always good? Magistrates = paintings?? I have some other "envelelopes with the green V on it" is that what they do? How much military do I need? I have 16 units in Holland at teh moment while Gelre has only 1. Yet without a CB... it seems in vain. Thta's a don't right, attacking without CB?
__________________
Go ahead punk. Make my day. |
22-01-2013, 14:52 | #37 | ||||||
Administrator
Join Date: Mar 2003
Location: Costa La Haya
Posts: 8,493
|
Quote:
Quote:
Quote:
Quote:
Quote:
Quote:
Well, you can attack without CB, but you'll get a stability hit (that's what the information in the "declare war" screen means). You're small, if you hire an artist you should be back at +3 stability rather quickly (especially if Propain has told you how you can move the sliders...). Sometimes you get a mission to conquer or vassalize your neighbours (which means you get a CB), so it's worth pursuing the mission objectives you receive. If not for the mission itself, perhaps for the next mission. Which brings me to this: what are you planning to do with Gelre? You're in the HRE, so it's likely the emperor will force you to release provinces you don't have a core on. You could vassalize them, usually you get a mission to integrate a vassal which also grants a core on that vassal.
__________________
"Our spam is backed with COMETS!" |
||||||
22-01-2013, 21:27 | #38 |
Moderator
Join Date: Apr 2003
Location: Netherlands.
Posts: 3,270
|
Thanks again for the feedback.
My second try with Holland lasted 75 years. I got the feeling I got unlucky with several things, Hinaut survived very long despite a Burgundy mission to kill them, my neighbours all got heavy allieances in the HRE and my gamble to invest in an alliance with England went wrong as Spain, Sweden, Denmark and France declared on them and even got a foothold in Cornwall... The HRE web of alliances made it virtually insane to wage war as was shown when I attacked Frisian with a decent CB. I got swarmed with 20+ declarations of war I do not know to prevent this from happening as everyone seems to be allied with at least 3 other nations getting a nasty dominoeffect...
__________________
Go ahead punk. Make my day. |
23-01-2013, 08:33 | #39 |
Customized Admin :)
Join Date: Mar 2003
Location: sailing the seas of cheese.
Posts: 5,852
|
Use of diplomats in the early game
I read you used diplomats to get military access. In the early game I'd skip on that and use the diplomat to get an alliance or a royal marriage. These are much more valuable options and diplomats are scarce. Imo getting military access is only usefull in 2 situations 1- You need it to get to a opponent in a war 2- You need relations with someone improved. Strangely military access also increases your relations by +10
__________________
I fed my Dog the American Dream Well, he rolled over and he started to scream He said, I dig the taste of salt but it don't keep me alive yeah, yeah |
24-01-2013, 00:53 | #40 | |
Customized Admin :)
Join Date: Mar 2003
Location: sailing the seas of cheese.
Posts: 5,852
|
Quote:
Bear in mind that the party who starts a siege is considered the leader in that siege and will eventually occupy that territory. Only provinces that you occupy yourself can be ceded to you in a peace treaty so make sure you beat your allies to essential provinces.
__________________
I fed my Dog the American Dream Well, he rolled over and he started to scream He said, I dig the taste of salt but it don't keep me alive yeah, yeah |
|