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Old 26-07-2010, 15:36   #1
Stapel
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Default Spoiler: Robi's quest for spoilers

Here's the start. Not too bad.

The southern city has two clams and a silver, but can only use them when borders expand. Therefor, I have decided to go for mysticism first, so I can build a monument. Monuments are good, as I have the charismatic trait. (+1 happiness just like that and +1 happiness for a monument).

Obviously, I need agriculture and husbandry asap, as my capitol has corn and cow. There are only two players with mysticism at the start, so maybe I should head for the hindu tech first.
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Old 26-07-2010, 16:25   #2
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Went for a quick settlement of both cities. Should be interesting to watch your aggresive tendencies play out on a small map
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Old 03-08-2010, 13:44   #3
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Turn 10. I've just popped my 3rd hut. The first resulted in a barbarian warrior that found his death when attacking my warrior on a forest hill. The 2nd provided 31 gold. This time I hit the jackpot, by popping masonry (96 beakers).

So far, I have developed 121 science beakers. 60/60 for mysticism and 61/120 for hinduism/polytheism. According to F7, no religions have been founded. Furiey and Silent Confusin have started with mysticism. The only logical conclusion is that both did not head for buddhism/meditation which is only 96 beakers, and that both have not yet accumulated 120 beakers for polytheism. I did found two cities in turn 1, so I might be slightly ahead. Also, the 31 gold from the hut, allows me to go at 100% science, rather than 90%.

So, in hindsight, I should have picked mysticism => buddhism, and could even make that switch now.... However, since I popped masonry, I will simply go straight ahead towards monotheism/judaism (144) if I fail to get to hinduism (which is what I expect). This is somewhat of a setback for agriculture and husbandry, but as the chances to get to judaism first is close to 100%, I will defenitely go for it.

Further more, I have located furs, gold, stone, ivory and more cow in the vicinity .
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Old 07-08-2010, 12:31   #4
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I was the first to poly, so hinduism is mine. No buddhism yet.....

And I have met BCLG. Actually, I have a warrior near next to his border. Not a word from him yet.....
I guess I will declare war and see if I can snatch a worker.
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Old 29-08-2010, 10:47   #5
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BCLG and I have a peace deal which can be cancelled anytime, with a 10 turn notice.

And I have just built Stonehenge.
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Old 29-08-2010, 11:26   #6
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Great prophet for the hindu shrine then, I guess? Good for the early economy.
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Old 04-09-2010, 11:38   #7
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1. The message you have entered is too short. Please lengthen your message to at least 1 characters.
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Old 21-10-2010, 09:35   #8
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While I was busy building wonders, my only real neighbour (BCLG) was building settlers. Nothing wrong with that, but he actually decided to settle near my borders......

I cancelled our 10-turn peace treaty, but, obviously, was not in a position to strike right away. Since then I've been building troops, as has BCLG. This turn, I have moved in a stack of:
9 axeman
3 cats
2 spears
1 horse archer
1 chariot

Two more cats, a spear and three HAs are near, and will be on the same hill as the rest of the stack, next turn. Another two more cats are on their way.

BCLG's city of Beorn has:
8 axemen
2 spears
2 chariots
1 warrior
And a spear and an axe next to it.

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Old 21-10-2010, 09:42   #9
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I had had planned to inavde this turn (87, 700 BC). Coincidentally, BCLG has logged in first this turn and actually moved in a solitude chariot, mostly to annoy me or possibly to see if he can threaten a worker or even my capitol. He had tried before, succesfully killing a worker. I got a go with a spear on his chariot, but lost the 98% chance battle......... The chariot was killed by an axe the same turn, but he had a succesful expedition.....

Anyway, as BCLG has moved into my yard first, he has the initiative, as we agreed on an anti-DM rule.

Next turn, I will destroy Beorn's 20% defense and move in the extra 2 cats to the hill south of Beorn. Unless BCLG has a hidden stack of serious magnitude, my 5 cats should give me a decent chance to win this war!
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Old 21-10-2010, 10:31   #10
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The cats will help seeing as from what you say BCLG doesn't have them. But looking at the numbers it will be a tight run thing, rng could prove decisive one way or the other.

Do you have many reinforcement or are they still being built?
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