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#11 |
Administrator
Join Date: Mar 2003
Location: Costa La Haya
Posts: 8,493
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So now you're blaming Steve Jobs for remobing day?
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#12 |
Deity
Join Date: Apr 2006
Location: Lahndan
Posts: 6,220
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Remobing day brightens up everyons day. Unlike the price of apple products.
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the sooner you fall behind, the more time you\'ll have to catch up! CDZ Cup Champion!!! |
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#13 |
Customized Admin :)
Join Date: Mar 2003
Location: sailing the seas of cheese.
Posts: 5,852
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No, remobing day was entirely my own creation.
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I fed my Dog the American Dream Well, he rolled over and he started to scream He said, I dig the taste of salt but it don't keep me alive yeah, yeah |
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#14 |
Emperor
Join Date: May 2004
Location: USA, East Coast.
Posts: 2,673
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I might pick it up during a holiday sale, definitely not on day 1.
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#15 |
Deity
Join Date: Apr 2006
Location: Lahndan
Posts: 6,220
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Pick up remobing day?
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the sooner you fall behind, the more time you\'ll have to catch up! CDZ Cup Champion!!! |
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#16 |
Administrator
Join Date: Mar 2003
Location: Costa La Haya
Posts: 8,493
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Remobing day sales are ferocious!
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#17 |
Deity
Join Date: Apr 2006
Location: Lahndan
Posts: 6,220
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It's the queues at the start of the day which cause it.
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#18 |
Administrator
Join Date: Mar 2003
Location: Costa La Haya
Posts: 8,493
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I came across this article on Destructoid, which gives a nice overview of what G&K will bring. As usual there's the mention of "better AI"
![]() One change I like is that it's going to be more difficult to gain favor with city states. Now all you have to do is stockpile cash, buy a mercantile cs and turn the excess food into specialists, gain more gold than you spent in the process and then proceed to win on deity. This makes that the whole game just revolves around gold and not much else. With G&K, you'd have to perform some tasks to gain favor with a CS, so perhaps the game will (finally) get an additional layer of strategic depth. Besides that there will be religion and espionage, which will work similarly to culture. I don't feel this adds strategic depth, just more options. Options are nice, but it doesn't make the game better. It might make the game more entertaining though, and that's what civ5 is: entertainment. That's definately not a bad thing, and I think it's a pity not more of you give this game a chance.
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#19 | |
Emperor
Join Date: Mar 2003
Location: Netherlands.
Posts: 3,196
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But nowhere near any of the previous editions. As it is, it is simply the "least best" of the series. All civ editions had their ways to exploit whatever features. So I don't really care about this money trick. What's really bad is the AI...., yup an open door, but it is really, really, really crap. I've read an article on CFC which explains why and it appears to be the non-stacking idea which is too hard to chew for the AI.
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Vrooooooooooommmmmm ![]() ![]() Stapel doesn't like cricket |
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#20 |
Administrator
Join Date: Mar 2003
Location: Costa La Haya
Posts: 8,493
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G&K release trailer:
Espionage and faith seem to refresh the game enough for me to buy G&K. I still find civ5 to be highly amusing, but it's not difficult enough to keep me playing for long. This shakes things up a bit.
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