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Old 19-01-2006, 10:50   #21
Matrix
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Once again col's avatar speaks volumes.
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Old 20-01-2006, 03:30   #22
Sir Eric
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Quote:
quote:Originally posted by Lt. Killer M

What I meant is that it seems the AI gives troops the prder: 'go there and take that city', without the qualification 'as long as it belongs to civ x'. Thus, if the city changes hands, the troops still attack it.
I don't know anything about using Python at all, but is this something that can be rectified by modifying the scripts whilst waiting for a patch to be released that will fix this bug?
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