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Old 11-08-2010, 11:50   #11
Robi D
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It fills in only if its surrounded iirc
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Old 13-08-2010, 13:49   #12
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Well Matrix has a Settler out there. 10 turns for mine.

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Old 23-08-2010, 00:25   #13
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Completed Bronze Working and I have a good source of copper already mined by my second city. There is another South of the Horses so 2S of the horses is looking better as the next city site. It will still need border expansion to get the horses though.

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Old 27-08-2010, 15:37   #14
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Well I'm an idiot. Here I am working my way to getting horses for my UU chariot when trying to fix the pitboss problems I actually stopped and read what it said about the Celts on the civ login bit. UU = Gallic Swordsman. Bugger.

So not so much panic about the horses and a longer wait for my UU.
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Old 27-08-2010, 16:33   #15
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Horses are still more than handy, especially if someone tries to dogpile you with axes
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Old 27-08-2010, 17:20   #16
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Yes they are useful. Looks like I am slow in the new city stakes, they appear to be springing up all over. Azza is growing to my east.

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Old 28-08-2010, 04:34   #17
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I was just thinking the gallic warrior only need bronze iirc, which you already have hooked up, so instead of competeing with settlers you could build an decent army pretty quickly and get new cities that way too.

Also with the settler I would try pick a position that blocks off access to the peninsular which would make it yours by default to settle when it suits you
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Old 28-08-2010, 12:26   #18
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Yes, I thought of the peninsular issue and am going for the hill 2S of the horses. I've got an axe starting in the capitol and there's a spear due soon in the second city (that was swapped automatically from a half built warrior) so will soon have the startings at least of an army.
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Old 28-08-2010, 12:34   #19
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Toledo founded

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Old 28-08-2010, 12:38   #20
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I still need to research Iron Working to get the Gallic Swordsman even if I don't actually need the iron. That will take me 17 turns or so to finish Fishing and do Iron Working.
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