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#31 |
Moderator
Join Date: Apr 2003
Location: the cookie jar.
Posts: 1,568
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![]() LOL, actually you are right, insert it after 'flip selection, rotate selection' and before 'stretch/shrink maps' for a very rough guess of when it might get done. You will be pleased to know I have already laid some of the groundwork for it in revamping the messaging system ![]() |
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#32 |
Join Date: Apr 2003
Location: dead.
Posts: 2,349
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So where are we on teh Flip/Rotate selection ? I do feel it is now priority number one : I use the app extensively and no bugs
apart from the one we talked about ![]() Great piece o'work bro' ![]()
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<font color=\"brown\"> <b><i>\"NOT back from the dead\"</b></i> </font id=\"brown\"> |
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#33 |
Join Date: Apr 2003
Location: dead.
Posts: 2,349
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Still eagerly waiting the rotate flip functions
![]() Sorry to push you but I use this app *every day* man, its great : I'm having a blast creating new maps and cant wait for the players reactions.... One IMPORTANT TIP for other users : I toggle between C3CEditor and MapTweaker because making map modifs is easier in the Editor (remember to never have startign locs when doing the editing! they should be added at the last second in C3C before the .sav is made). But when you do that be careful to always *close* the biq in C3C and then reopen the tweaked biq. Do not just reload from the actual biq, it crashes C3CEditor but can also create problems with the map. Hope this explanation is clear enough ![]() ![]()
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<font color=\"brown\"> <b><i>\"NOT back from the dead\"</b></i> </font id=\"brown\"> |
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#34 |
Join Date: Jan 2004
Location: .
Posts: 1
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sorry to wake up a somewhat dead thread, although like skyfish ive been using this program constantly since i found it on apolyton.
before this, my mapmaking would rely on BMP2BiC, which I suggested on another forum that its features be mimicked in maptweaker. you can get bmp2bic here: http://www.inethighway.com/sm/bmp2bic.zip it's a simple program. based on a multi color pallete, each pixel represents a tile, and depending on its color, what kind of terrain. this program makes map producing so much easier (its simple to convert real/fantasy maps to the color palette). thanks again for this great program, and I'll be looking forward to the next update ![]() |
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#35 |
Join Date: Jan 2004
Location: France.
Posts: 445
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Great tool. With C3C support, this is what i was needed.
Thx
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WW 2 in the pacific - Spoiler Micro-site on http://arghis.free.fr/cdz-witp/ |
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#36 |
Emperor
Join Date: Mar 2003
Location: N/A
Posts: 4,490
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I hope there WILL be a new update
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#37 |
anarchist butcher
Join Date: Mar 2003
Location: United States of Whatever.
Posts: 4,677
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I am meeting with DrA this weekend, I will obtain the code for this then. I am happy to take over it's development.
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<b>Calculate the probability of culture flips: Flip Calc</b> |
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#38 |
Emperor
Join Date: Mar 2003
Location: N/A
Posts: 4,490
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That would be great
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#39 |
Join Date: Jan 2004
Location: France.
Posts: 445
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hi
does anyone know how to export, from editor or third party soft, the map as an image. (some kind of "printscreen" function in fact but which do not limit to screen resolution but to map size - am i clear enough ?) And for Maptweaker, bravo, it's a good app !
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WW 2 in the pacific - Spoiler Micro-site on http://arghis.free.fr/cdz-witp/ |
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