28-10-2006, 18:00 | #431 |
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Damn, I said that? [:'(] Must be pretty incompetent. Anyway, I do have time tomorrow (as it is weekend).
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28-10-2006, 20:18 | #432 |
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Join Date: Apr 2006
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im away from civ till sunday but i can pick up a save and play then
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29-10-2006, 17:33 | #433 | |
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1673 a.d. SS builds harbor > courthouse.
1676 a.d. Etruscan builds (chopped) granary > harbor (for commerce). 1679 a.d. Osaka > marketplace, Salamanca > harbor. 1682 a.d. Nara > missionary, Barcelona > harbor. 1685 a.d. Seville > missionary, SS > barracks. 1688 a.d. Kagoshima builds theatre (???) > marketplace. We get a great merchant in Kyoto. It's being shipped. I whip a bank in Kyoto. 1691 a.d. We get assembly line. I set research to rifling, because without that we can't build infantry. Kyoto builds bank > factory, SS > factory. Whip a forge in Santiago. At this point we could trade assembly line for rifling, scientific method and other crap. I wouldn't do this personally, but I'll leave it up for discussion. Time for dinner anyway. Quote:
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30-10-2006, 13:38 | #434 |
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ok ill grab the save tonight, if anyone else feels like playing a turn feel free
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30-10-2006, 18:24 | #435 |
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I think what needs to be done now is start factroies everywhere that is going to get them, after only graneries and forges. The only important thing ATM is to get a few cities on 1 turn infantry.
I would trade away assembly line for sci. method. Biology is just so important that it is worth giving the AI a few turns on factories. They will probably waste most of their hammers anyway. |
30-10-2006, 22:42 | #436 |
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got it, will post shortly an update
hopefully 10 turns
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01-11-2006, 00:17 | #437 |
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And after a got it too.
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01-11-2006, 04:22 | #438 |
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yeah sorry its been played just have an assignment due in (plus got drunk) ill have it written tomorrow
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01-11-2006, 16:46 | #439 | |
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ok here we go, roller coaster ride of fun.... sort of
PFC-bit of micro managment to get some cities to grow quicker whip granary in cordoba osaka and kagoshima changed to factories assembly line with mansa for railroads+WM+10 gold divine right to bismark for 520 gold following this no-one else wants to join in the fun 9gpt to mao for clam IBT-steam power gets mao waring with kublai bismark (for no reason) declares on mansa 1694-estruscan-harbour-drydock santiago-forge-rax cordoba-granary-lighthouse so i notice we have 3 GP- immediatly kick off GA-this'll get us our factories done quicker which right now is criminally slow IBT-bismark wants us to go to war i tell him where to stick it 1697-bclgville-grocer-factory IBT-bismark cancels stone for dye+5gpt 1700-sheep for 6gpt with hattie murcia-forge-granary IBT-nothing 1703-jewish missionary in seville-library (gets sent to osaka) ibt- little 1706-judaism spreads in osaka-we discover rifling!!! nara-hindu missionary-granary set science on sci method and use the scientist to get us most of the way there IBT-crab for dye with bismark 1709-complete sci method-set to combustion estruscan-drydock-bank murcia-granary-lighthouse ibt-nada 1712-santiago- rax-uni salamanca-harbour-rax ibt-little 1715- barca-harbour-lighthouse still building up gold (research turned off after discovery of sci method) IBT-mansa cancels whale deal 1718- nara granary-lighthouse cordoba-lighthouse-rax upgrade some units to infantry-cannons ibt-nothing 1721-nara-lighthouse-rax murcia-lighthouse-rax upgrade some more should have probably spent a bit more time mm'ing in the later stages but i think everything should be ok-we should maybe take all them priests out of barca and just make it a complete commerce city-it would produce a lot! only 1 source of oil on our whole continent (on land) and its near barca so good job we took out spain save is here- http://gotm.civfanatics.net/saves/ci....Civ4SavedGame and hers your log Quote:
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03-11-2006, 12:01 | #440 |
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bomp bamp bump bimp bemp bymp bbmp bsmp bqmp bwmp brmp btmp bzmp bdmp
whatever: Roster: here: it: is: socralynnek Samson Beam > skipped again until further notice Shabba BCLG100 Darkness > up Tubby Rower > preparing...
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