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Old 17-09-2005, 11:43   #21
Beam
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My resources screen is exactly the same except for the numbers at the top. Robot Factory is under construction, just wanna know what it is.
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Old 17-09-2005, 12:32   #22
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Beam can you copy&paste the technology page in a post. I need the English words to make a template for myself. I am stuck here with the Dutch words...

Anyway here is a template for future planning and helping out the why this and why that...
Code:
Current ownings
Metal mine				lvl 8
Crystal mine				lvl 5 (lvl 6 under construction)		
Deuterium factory			lvl 3
Solar plant				lvl 8
Research center				lvl 1


Wish list:
# step 1
Metal mine				up from lvl 8 to lvl 10
Crystal mine				up from lvl 5 to lvl 10		
Deuterium factory			up from lvl 3 to lvl 5
Solar plant				up from lvl 8 to lvl 11

- A shipyard comes available after Robot factory lvl 2

# step 2
Robot factory				up from lvl 0 to lvl 2
Shipyard				lvl 1

- A small fighter needs Combustion Engine lvl 1 and a shipyard lvl 1
- Combustion Engine lvl 1 comes available after researching Energy Technics lvl 1 (and Research Center lvl 1 of course) 

# step 3
Research Energy Technics lvl 1		lvl 1

# step 4
build a light fighter ;)
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Old 17-09-2005, 12:59   #23
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Techpage:

Construction Needs
Metal Mine
Crystal Mine
Deuterium Synthesizer
Solar Plant
Fusion Plant------------Deuterium Synthesizer(level 5)
------------------------Energy Technology(level 3)
Robotic Factory
Nanite Factory----------Robotic Factory(level 10)
Computer Technology(level 10)
Shipyard Robotic Factory(level 2)
Metal Storage
Crystal Storage
Deuterium Tank
Research Lab
Terraformer Nanite Factory(level 1)
Energy Technology(level 12)
Rocket Silo

research Needs
Espionage Technology Research Lab(level 3)
Computer Technology Research Lab(level 1)
Weapon Technology Research Lab(level 4)
Shielding Technology Energy Technology(level 3)
Research Lab(level 6)
Armour Technology Research Lab(level 2)
Energy Technology Research Lab(level 1)
Hyperspace Technology Energy Technology(level 5)
Shielding Technology(level 5)
Research Lab(level 7)
Combustion Engine Energy Technology(level 1)
Research Lab(level 1)
Impulse Engine Energy Technology(level 1)
Research Lab(level 2)
Hyperspace Engine Hyperspace Technology(level 3)
Research Lab(level 7)
Laser Technology Research Lab(level 1)
Energy Technology(level 2)
Ion Technology Research Lab(level 4)
Laser Technology(level 5)
Energy Technology(level 4)
Plasma Technology Research Lab(level 4)
Energy Technology(level 8)
Laser Technology(level 10)
Ion Technology(level 5)
Intergalactic Research Network Research Lab(level 10)
Computer Technology(level 8)
Hyperspace Technology(level 8)
Graviton Technology Research Lab(level 12)

Space ships Needs
Small Cargo Ship Shipyard(level 2)
Combustion Engine(level 2)
Large Cargo Ship Shipyard(level 4)
Combustion Engine(level 6)
Light Fighter Shipyard(level 1)
Combustion Engine(level 1)
Heavy Fighter Shipyard(level 3)
Armour Technology(level 2)
Impulse Engine(level 2)
Cruiser Shipyard(level 5)
Impulse Engine(level 4)
Ion Technology(level 2)
Battle Ship Shipyard(level 7)
Hyperspace Engine(level 4)
Colony Ship Shipyard(level 4)
Impulse Engine(level 3)
Recycler Shipyard(level 4)
Combustion Engine(level 6)
Shielding Technology(level 2)
Espionage Probe Shipyard(level 3)
Combustion Engine(level 3)
Espionage Technology(level 2)
Bomber Impulse Engine(level 6)
Laser Technology(level 8)
Shipyard(level 8)
Plasma Technology(level 5)
Solar Satellite Shipyard(level 1)
Destroyer Shipyard(level 9)
Hyperspace Engine(level 6)
Hyperspace Technology(level 5)
Death Star Shipyard(level 12)
Hyperspace Engine(level 7)
Hyperspace Technology(level 6)
Graviton Technology(level 1)
Defensive buildings Needs
Missile Launcher Shipyard(level 1)
Small Laser Energy Technology(level 1)
Shipyard(level 2)
Laser Technology(level 3)
Heavy Laser Energy Technology(level 3)
Shipyard(level 4)
Laser Technology(level 6)
Gauss Cannon Shipyard(level 6)
Energy Technology(level 6)
Weapon Technology(level 3)
Shielding Technology(level 1)
Ion Cannon Shipyard(level 4)
Ion Technology(level 4)
Plasma Cannon Shipyard(level 8)
Plasma Technology(level 7)
Small Shield Dome Shielding Technology(level 2)
Shipyard(level 1)
Large Shield Dome Shielding Technology(level 6)
Shipyard(level 6)
Anti-ballistic Missile Rocket Silo(level 2)
Interplanetary Missiles Rocket Silo(level 4)
Special buildings Needs
Lunar Base
Sensor Phalanx Lunar Base(level 1)
Jump Gate Lunar Base(level 1)
Hyperspace Technology(level 7) <div align="right"></div id="right">
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Old 17-09-2005, 15:41   #24
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http://www.ogame224.de/forum/thread.php?threadid=25595

Here is the fastest way to get to a small transporter. (That I know of).

1.) Solar Plant (Level 1 )

2.) Metal mine (Level 1 )

3.) Metal mine (Level 2 )

4.) Solar Plant (Level 2 )

5.) Metal mine (Level 3 )

6.) Metal mine (Level 4 )

7.) Solar plant (Level 3 )

8.) Crystal mine (Level 1 )

9.) Metal mine (Level 5 )

10.) Solar Plant (Level 4 )

11.) Crystal mine (Level 2 )

12.) Crystal mine (Level 3 )

13.) Solar Plant (Level 5 )

14.) Deut. Synth. (Level 1 )

15.) Crystal mine (Level 4 )

16.) Solar Plant (Level 6 )

17.) Metal minel (Level 6 )

18.) Metal mine (Level 7 )

19.) Solar PLant (Level 7 )

20.) Cristal mine (Level 5 )

21.) Deut. Synth (Level 2 )

22.) Solar Plant (Level 8 )

23.) Deut. Synth. (Level 3 )

24.) Deut. Synth. (Level 4 )

25.) Deut. Synth. (Level 5 ) 80%)

26.) Robot Factory (Level 1 )

27.) Investigation Lab (Level 1 )

28.) Robot factory (Level 2 )

29.) Energy tech. (Level 1 )

30.) Hangar (Level 1 )

31.) Solar plant (Level 9 )

32.) Combustion engine (Level 1 )

33.) Mina de cristal (Level 6 )

34.) Hangar (Level 2 )

35.) Deut. Synth. (Level 6 ) (80%)

36.) Combustion engine (Level 2 )


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Old 17-09-2005, 15:54   #25
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That's assuming no sleep. Some resources can cumulate more overnight than others.
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Old 17-09-2005, 18:24   #26
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It's a good thread - lots of info on early game tactics!
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Old 17-09-2005, 23:20   #27
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After reading the stratup-strat threads from the English top players I decided my change my own strat....

Code:
Current stats
Metal mine				lvl 8
Crystal mine				lvl 7 		
Deuterium factory			lvl 4
Solar plant				lvl 9
Research center				lvl 1
Robot Factory				lvl 2
Shipyard				lvl 1
Energy Technology			lvl 1
Combustion Engine tech			lvl 0 [mad2] suprise suprise!
Combustion Engine tech costs me another 400 metal and 600 deut, I wont be making that for a few hours thus no planes today!

Tomorrow there is another day!
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Old 18-09-2005, 13:37   #28
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here the stats for Universe 8 after a good night of stockpiling resources.

Current stats
Metal mine lvl 8
Crystal mine lvl 6
Deuterium factory lvl 6
Solar plant lvl 9
Research center lvl 1
Robot Factory lvl 2
Shipyard lvl 2
Energy Technology lvl 1
Combustion Engine tech lvl 1

Waiting for enough Deut to complete all prereqs for a small cargo.
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Old 18-09-2005, 23:34   #29
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Still no planes today....

Code:
Current stats
Metal mine			lvl 10 770 p/h at 100%
Crystal mine			lvl 8  281 p/h at 80%		
Deuterium factory		lvl 6   76 p/h at 60%
Solar plant			lvl 10
Research center			lvl 1
Robot Factory			lvl 2
Shipyard			lvl 2
Energy Technology		lvl 1
Combustion Engine Technology	lvl 2
1 missile launcher (Defense)
After a night resource-harvesting it will be:
another solar plant (lvl 11) - Metaal:4.324 Kristal:1.729 (very expensive but it is energy I desperately need)
a deut factory (lvl 7) - Metaal:2.562 Kristal:854

then some ships, now that I have cover from the surface...
a light fighter - Metaal:3.000 Kristal:1.000
a Small Cargo Ship - Metaal:2.000 Kristal:2.000
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Old 19-09-2005, 09:29   #30
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Did my first raid!

Picked my neigbour in a one person alliance...


38.15KB

Send the fleet....


32.11KB

Got it on the overview screen. The disturbing factor is the fact that it says that it will attack on it's way back too... Dunno what it means, we'll see.


119.34KB

I'll keep ya posted!
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