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Old 10-12-2003, 16:13   #21
digger760
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OK, i knew there was something suspicious about the new combat calculations and this thread seems to confirm my suspicions:

http://forums.civfanatics.com/showth...=&pagenumber=4

I pray that that they revert to the current combat calculation.
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Old 10-12-2003, 16:15   #22
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@Mel: You're welcome, took me a while to figure it out too!

@Plux: hot key for diplo menu, so you dont have to press the tiny little d right of the status box every time you wanna check the AI's.
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Old 10-12-2003, 16:24   #23
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Quote:
quote:Originally posted by ProPain

@Plux: hot key for diplo menu, so you dont have to press the tiny little d right of the status box every time you wanna check the AI's.
Damn You are just on fire today...

I was wondering what the hell I used to do before Shift-D and I couldn't remember that either []

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Old 10-12-2003, 16:36   #24
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Quote:
quote:Originally posted by digger760

OK, i knew there was something suspicious about the new combat calculations and this thread seems to confirm my suspicions:

http://forums.civfanatics.com/showth...=&pagenumber=4

I pray that that they revert to the current combat calculation.
I blame Killer.
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Old 10-12-2003, 16:57   #25
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Quote:
quote:so you dont have to press the tiny little d right of the status box every time you wanna check the AI's.
you mean did that instead of pressing F4
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Old 10-12-2003, 17:07   #26
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No.

F4 doesnt immediately tell you who you are at war with.

So fuck you laughing boy []

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Old 10-12-2003, 17:12   #27
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Quote:
quote:Originally posted by Melifluous

No.

F4 doesnt immediately tell you who you are at war with.
You have a different F4 screen than I have then
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Old 10-12-2003, 18:32   #28
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Meli certainly refers to games with more than 7 AIs

I was in favour of shift-d, too.

Due to some training, I now usually have only 3 or 4 workers accidently going to (respectively actually auto-clearing pollution) those distant volcanos...
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Old 10-12-2003, 19:19   #29
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Quote:
quote:Originally posted by Grille

Meli certainly refers to games with more than 7 AIs
Is that possible then??? Maybe I have played too many PBEM's to know
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Old 10-12-2003, 19:59   #30
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God that shift D bug pisses me off. I was trying to do shift D for like 5 minutes with a worker selected and was almost gonna quit. Than I just mined and it worked.

But believe me, the beta was buggier
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