10-12-2003, 16:13 | #21 |
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OK, i knew there was something suspicious about the new combat calculations and this thread seems to confirm my suspicions:
http://forums.civfanatics.com/showth...=&pagenumber=4 I pray that that they revert to the current combat calculation. |
10-12-2003, 16:15 | #22 |
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@Mel: You're welcome, took me a while to figure it out too!
@Plux: hot key for diplo menu, so you dont have to press the tiny little d right of the status box every time you wanna check the AI's.
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10-12-2003, 16:24 | #23 | |
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Quote:
I was wondering what the hell I used to do before Shift-D and I couldn't remember that either [] Melifluous
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10-12-2003, 16:36 | #24 | |
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Quote:
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I can't be arsed. |
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10-12-2003, 16:57 | #25 | |
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Quote:
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<font color=\"brown\"> <b><i>\"NOT back from the dead\"</b></i> </font id=\"brown\"> |
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10-12-2003, 17:07 | #26 |
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No.
F4 doesnt immediately tell you who you are at war with. So fuck you laughing boy [] Melifluous
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Isn't it awfully nice to have a penis? Isn't it frightfully good to have a dong? It's swell to have a stiffy, It's divine to own a dick. From the tiniest little tadger To the world's biggest prick! So three cheers for your willy or John Thomas. Hooray for your one-eyed trousers snake. |
10-12-2003, 17:12 | #27 | |
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10-12-2003, 18:32 | #28 |
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Meli certainly refers to games with more than 7 AIs
I was in favour of shift-d, too. Due to some training, I now usually have only 3 or 4 workers accidently going to (respectively actually auto-clearing pollution) those distant volcanos... |
10-12-2003, 19:19 | #29 | |
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10-12-2003, 19:59 | #30 |
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God that shift D bug pisses me off. I was trying to do shift D for like 5 minutes with a worker selected and was almost gonna quit. Than I just mined and it worked.
But believe me, the beta was buggier |