20-10-2006, 19:53 | #111 | |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
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Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
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20-10-2006, 20:03 | #112 | |
Join Date: Apr 2006
Location: New Hampshire.
Posts: 723
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\"The new sheriff is in town and I only take vassal states. You don\'t have enough cities to be a vassal.\" - Whomp |
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20-10-2006, 20:35 | #113 |
Administrator
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 4,828
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Akots, do you realise that such tactics for playing simultaneous turns actually takes far more time than playing in turn? You and Tubby are contradicting each other.
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20-10-2006, 20:40 | #114 |
Moderator
Join Date: Aug 2005
Location: Middle of VA.
Posts: 3,896
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I'm so confused Games aren't supposed to be this mentally taxing
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3/2006 : Now, surely that must be because some fists might have caused internal damage to certain delicate parts? |
20-10-2006, 20:53 | #115 | |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
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And I'm not arguining with anyone here. You play like you want and let others play like they want and find it convenient for themselves as well.
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Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
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22-10-2006, 20:15 | #116 |
Chieftain
Join Date: Mar 2005
Location: USA - Arizona (gmt-7).
Posts: 50
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Discussions of DM are going on several places...
My opinion is that this game was set up as "no rules" so there is nothing enforceable. Particular pairs or groups of players may agree to follow a certain convention. Giving advance warning of a DM to invert the move order and make it easy on everyone is very honorable. Matrix improved his rep in my eyes by doing that. On a purely academic basis... A DM in a two-player context is swapping "move order" by either the player who "normally" plays second to arrage to move first in a turn, or the one who "normally" plays first to arrange to play last. This supposes that "move order" is a valid concept for simultaneous turns, which several people have asserted that it is, and several say that it is not. If you think of simultaneous turns as being just a faster PBEM with an implied move order, then a DM is inherently self-correcting if the players resume their normal play order, and it's a one-time inversion of the play order if they don't. A B | A B | B A | B A | B A the players have swapped order A B | A B | B A | A B | A B both players did a DM and back to normal Clearly, the 2nd player is the only one who can actually do a DM. The 1st player can force the 2nd player to DM in order to get a DM opportunity on the next turn, by delaying his turn until the 2nd player is forced to DM.
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Show your Warlords 1v1 skills at Bilko\'s Battleroom |
23-10-2006, 00:41 | #117 | |
Deity
Join Date: Apr 2006
Location: Lahndan
Posts: 6,220
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the sooner you fall behind, the more time you\'ll have to catch up! CDZ Cup Champion!!! |
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23-10-2006, 01:56 | #118 |
Join Date: Apr 2006
Location: New Hampshire.
Posts: 723
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We're friends, you were just a convenient name to put in there.
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\"The new sheriff is in town and I only take vassal states. You don\'t have enough cities to be a vassal.\" - Whomp |
23-10-2006, 02:47 | #119 |
Deity
Join Date: Apr 2006
Location: Lahndan
Posts: 6,220
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so wait a minute are we allowing DM'ing then? just a little confused i assume we are and ill play like that until someone tells me we're not
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the sooner you fall behind, the more time you\'ll have to catch up! CDZ Cup Champion!!! |
23-10-2006, 12:38 | #120 |
Administrator
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 4,828
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DM's are allowed here. I just don't like that, so I...avoid it and they help along.
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