Civ Duel Zone  

Go Back   Civ Duel Zone > Opponent finding forum > Opponent finding forum
Home

Reply
 
Thread Tools Display Modes
Old 16-01-2006, 01:37   #21
Whomp
King
 
Whomp's Avatar
 
Join Date: Mar 2005
Location: Chicago.
Posts: 2,388
Default

I had my build on food instead of shields and had no time to recover.
__________________
If at first you don't succeed, try, try again. Then quit. There's no point in being a damn fool about it.--W. C. Fields
Whomp is offline   Reply With Quote
Old 16-01-2006, 09:51   #22
DaveShack
Chieftain
 
Join Date: Mar 2005
Location: USA - Arizona (gmt-7).
Posts: 50
Default

Tentatively put me down for cannon fodder (or maybe not) as Alex, but will have to see how this goes. Twice a day might not work for me, as it would have to be before work (~0800 MST) and late night (~2300 MST).

Do I need to install anything extra? During patch installation it asked about some extra program which would only be needed for MP, and I said to skip it.
__________________
Show your Warlords 1v1 skills at Bilko\'s Battleroom
DaveShack is offline   Reply With Quote
Old 16-01-2006, 13:16   #23
Tubby Rower
Moderator
 
Tubby Rower's Avatar
 
Join Date: Aug 2005
Location: Middle of VA.
Posts: 3,896
Default

Whomp & I started a Pitboss game last night and it was very nice. I didn't have to download anything. For those who haven't done a Pitboss game yet, (assuming that we'll be doing directIP) you go to the multiplayer menu, then to DirectIP connection.

You then have to enter the Game Name, IP address, and a game password (optional). Once you are there, you select the civ that you are playing and go take your turn then could get off. If everyone happens to be on at the same time, we could prolly get a few turns done relatively quickly.

In our game last night, I noticed that you can change builds, movement orders, citizen tile allocation, and conduct diplomacy even while it's not your turn. We were playing teams with permanent alliances with 1 AI and it was pretty neat because you share techs and can tell the AI what to research and where to attack. Peter isn't seeming to listen on the attack part, but the dual research is kind of nice.
__________________
3/2006 : Now, surely that must be because some fists might have caused internal damage to certain delicate parts?
Tubby Rower is offline   Reply With Quote
Old 18-01-2006, 23:29   #24
admiral kutzov
 
Join Date: Sep 2005
Location: idiot academey.
Posts: 63
Default

Quote:
quote:Originally posted by Whomp

I had my build on food instead of shields and had no time to recover.
you must be a freakin idiot
__________________
nuts, mudslinging certain element
admiral kutzov is offline   Reply With Quote
Old 19-01-2006, 00:56   #25
Whomp
King
 
Whomp's Avatar
 
Join Date: Mar 2005
Location: Chicago.
Posts: 2,388
Default

Quote:
quote:Originally posted by admiral kutzov

Quote:
quote:Originally posted by Whomp

I had my build on food instead of shields and had no time to recover.
you must be a freakin idiot
I resemble that remark though I'd be considered a twat at CDZ. So for that I you.
__________________
If at first you don't succeed, try, try again. Then quit. There's no point in being a damn fool about it.--W. C. Fields
Whomp is offline   Reply With Quote
Old 20-01-2006, 23:08   #26
admiral kutzov
 
Join Date: Sep 2005
Location: idiot academey.
Posts: 63
Default

I fart in your general direction
__________________
nuts, mudslinging certain element
admiral kutzov is offline   Reply With Quote
Old 21-01-2006, 02:37   #27
Tubby Rower
Moderator
 
Tubby Rower's Avatar
 
Join Date: Aug 2005
Location: Middle of VA.
Posts: 3,896
Default

any updates on this besides the flatulence from the rubber duck towards the cow?
__________________
3/2006 : Now, surely that must be because some fists might have caused internal damage to certain delicate parts?
Tubby Rower is offline   Reply With Quote
Old 24-01-2006, 07:52   #28
DaveShack
Chieftain
 
Join Date: Mar 2005
Location: USA - Arizona (gmt-7).
Posts: 50
Default

Will this game be getting off the ground? I'm still interested!
__________________
Show your Warlords 1v1 skills at Bilko\'s Battleroom
DaveShack is offline   Reply With Quote
Old 24-01-2006, 15:15   #29
Tubby Rower
Moderator
 
Tubby Rower's Avatar
 
Join Date: Aug 2005
Location: Middle of VA.
Posts: 3,896
Default

If I had a computer that my wife didn't need to get on, I'd host it and start it up. I don't think that we have to have all 18 players in order to play.

It seems as though a lot of players here at CDZ aren't too fond of some aspect of Civ4 so we might jsut want to go forward with what we have. I could prolly split out from Whomp, but would need some slack on the time restriction as I can't play everyday.
__________________
3/2006 : Now, surely that must be because some fists might have caused internal damage to certain delicate parts?
Tubby Rower is offline   Reply With Quote
Old 24-01-2006, 16:31   #30
Matrix
Administrator
 
Matrix's Avatar
 
Join Date: Mar 2003
Location: Tampere, Finland
Posts: 4,828
Default

Yes, I think we can give it a go. We're far from 18, but I guess that's not feasible.

I'm at the start of my exam period (2 weeks), so I don't have time to set it up. Anyone else is free to do so. Does everyone agree on Pitboss, simultaneous moves, normal speed, 24h time limit? If you can't play for X days, notify the 'Pitbossmaster' and he can either change your civ to an AI (which you can claim back later), or save the game so that we can continue later. (Is that correct?)
__________________
Matrix is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT +2. The time now is 18:35.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.