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Old 08-12-2003, 22:29   #31
ProPain
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So we're doing outward spiral instead of ring now. No matter what they give us. we'll come up with a math solution!!
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Old 09-12-2003, 10:14   #32
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Who is the fello on the hill east of hague? Is that a new picture for aslave unit?
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Old 09-12-2003, 10:36   #33
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Yes slaves are dressed in their nationality's folkloric costume now, a nice addition of C3C
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Old 09-12-2003, 10:45   #34
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Yes, slaves now look different, which is a great improvement. Also theyt seem much cheaper than in PTW, it almost feels like old vanilla civ prices.
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Old 09-12-2003, 10:48   #35
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Quote:
quote:Also theyt seem much cheaper than in PTW, it almost feels like old vanilla civ prices
No sorry but that is not true, they are actually more expensive now between 125g and 130g.
I think you have exchanged them for techs until now PP and the cost of those has increased (relatively speaking) therefore...
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Old 11-12-2003, 14:16   #36
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I haven't forgotten about this! The last two nights I have been hosting my littlest brother at my house while he has Cambridge interviews, and tonight I have my company's Christmas meal.

I have however got tomorrow off work so I should be able to play then (providing my hangover isn't too dibilitating).
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Old 11-12-2003, 14:31   #37
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Haha funny my company's Xmas meal is also tonight
Enjoy !
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Old 12-12-2003, 21:59   #38
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Should we forget "anti-RCP" now the beta patch is out next week? I would say so...
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Old 12-12-2003, 22:33   #39
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I dont trust they will repair it man, really
I like our spiral Plus those sites I mapped are good ! Really !
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Old 12-12-2003, 22:36   #40
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One (very minor) thing I noticed - we are roading a forrest tile, which is a waste if the shields can be used. It only takes 4 turns to chop forest now, so in 6 turns you can road a forest and in 7 you can chop it and road the underlying tile.
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