08-03-2006, 00:35 | #21 | |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
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1. Idea of game. I get it is just a Pitboss game. 2. Purpose. I get you can socialize over the Internet under certain given rules in a certain type of political simulation. 3. Government structure. You said a few words about it but I failed to see 30 people involved in a team on equal terms. 4. What's wrong with current demogame specifically? 5. Who wins? Who can build better environment for socializing or who actually wins the game? If it is former, then what is the point? If it is the latter, then how do you know that the preset structure you are using is the best to play the game? A few other questions are pending but that is enough for the starters.
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Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
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08-03-2006, 00:43 | #22 | |
Moderator
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If you want to refute Whomp's post you can of course, jsut be aware that at CDZ people are pretty much allowed to speak their mind. So if you want to advertise/recruit here then feel free, but you have to respect our rules and culture, not the other way around. |
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08-03-2006, 00:51 | #23 | ||
Emperor
Join Date: May 2004
Location: USA, East Coast.
Posts: 2,673
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No one said they hated your game or you. Whomps post was generated by the Parkin's complaint generator as was just a spoof. As Dr. A & Krys noted, we don't take ourselves seriously. My "spam" post is a traditional welcome post here, which if you really took any time to look around, you would have realized it and not reponded with such a "serious" post. Anyways, Akots seems interested, so please answer his questions. Maybe you can get another player to play your "serious game". Me, I prefer my games in a more traditional manner; "game defn: An activity providing entertainment or amusement; a pastime". I don't get paid to play civ, so I don't take it seriously |
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08-03-2006, 00:58 | #24 | |
Emperor
Join Date: Jan 2004
Location: Seattle, WA
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08-03-2006, 01:02 | #25 | |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
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I also need money, especially right now. May be they'd pay you or me or even us for playing there. I'd play Civ for money, even Civ4 and may be even overtime.
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Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
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08-03-2006, 01:13 | #26 | |
Prince
Join Date: Oct 2004
Location: America.
Posts: 501
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http://forums.civfanatics.com/showthread.php?t=153338 http://forums.civfanatics.com/showthread.php?t=157549 (in which you got banned for overadvertising) http://forums.civfanatics.com/showthread.php?t=155749 http://forums.civfanatics.com/showthread.php?t=148702 the thread @ CDZ And probably other places... You do have a right to create the game and promote it. I also have the right to comment on it, either positive or negative. Imagine what the world would be like without criticism - everyone would think what they have done is not flawed. Nothing a person does is perfect (and that includes me). People could be disheartened by what I wrote? Good - it gives them the whole picture, the range of feelings EVERYBODY has about Realpolitik, not just those that enjoy it. You don't like the demogame - fine by me. You have the right to. No, you don't go into their forums and complain. Did I? No - this isn't your forum. I didn't go there - you came here. I gave my opinion. If you cannot take criticism and negative comments, well, that's not my fault. |
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08-03-2006, 01:25 | #27 | |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
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Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
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08-03-2006, 04:25 | #28 |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
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So, where is the itchy guy? Left forever or what? I've seen him online here while I was still typing these questions.
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Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
08-03-2006, 05:36 | #29 |
Join Date: Mar 2006
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1. Idea of game. I get it is just a Pitboss game.
Well yes, it is a PTBS Game.. instead of each player having a Civ, 8 or players share the control of the Civ. Game is on a 48 hour turn timer (although rules stipulate members can force-end a turn after 36 hours). 2. Purpose. I get you can socialize over the Internet under certain given rules in a certain type of political simulation. Hmm... I'm not quite seeing what you mean here. 3. Government structure. You said a few words about it but I failed to see 30 people involved in a team on equal terms. Government structure goes like this... 2 parts... Major Decisions & City Management. Major Decisions is anytime a Civic, Tax/Science/Culture rate needs changed, or any kind of Agreement/Trade with other Civs. Each Governing Body member (see the first post) has an allocated amount of votes for each type of decision. For example, when it comes to Foreign Affairs, the Foreign Affairs Advisor has more votes than others... or in War, the Military Advisor does. For each city-based decision ie unit/improvement/wonder production, again each Governing Body member recieves an allocation of votes according to whether or not the unit/improvement/wonder is relative to their portfolio.. For example, a Library... Leader: 3 Vice-Leader/Treasurer: 3 Military: 2 Infrastructure: 6 Cultural & Civic: 4 Foreign Affairs & Trade: 2 Scientific: 8 Religious:2 You see, naturally the Scientific advisor has more voting power, because of the research bonus. The Cultural & Civic gets a minor bonus, since a Library adds culture. The Infrastructure always has strong votes when it comes to city improvements, since they are his/her speciality. And of course, the Leader recieves strong voting power all across the board, since.. well.. it's the Leader! I could analyse every single decision, but if you check out the Rules thread at EVG, the posts that follow the first Rules post have the Voting Bias Tables, which contains every decision required, and what GB member recieves how many votes. 4. What's wrong with current demogame specifically? I don't know, I don't play it. All I'm saying is, this game is different, and many players how play RP prefer this to DG... just as I'm sure many other players will prefer DG to RP. All comes down to personal preference! 5. Who wins? Who can build better environment for socializing or who actually wins the game? If it is former, then what is the point? If it is the latter, then how do you know that the preset structure you are using is the best to play the game? Socialising? Ok now I think I understanding Q.2 better... well, the socialising, I'd prefer to call Politiking. Sure, theres politics in it.. but ANY MP game has politics in it. You have to keep your friends close, and enemies even closer. Heck, theres even politics/diplomacy in solo games. Annoy the heck out of all the AI.. and you'll find them all allied and raiding your borders. So... the point of the game is a victory... of course.. it's a Civ game after all. But, to win... you'll no doubt need to use your skills of persuasion against rival civs. Also, I didn't see ALL of these questions in this thread.. and still can't see them... and I didn't feel like answering your first post before as I was a little miffed at the general response I was getting. [/quote] |
08-03-2006, 05:41 | #30 |
Join Date: Mar 2006
Location: .
Posts: 16
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Shabbaman: Anyway, although I completely understand your irritation it's all but fair to keep this thread on topic. Thanks in advance.
Umm.. am I missing something? You understand Whomp's irritation at me? Again... I MUST be missing something here... can someone enlighten me... in all seriousness... seriously? :S |