12-11-2010, 14:14 | #10 |
Emperor
Join Date: Jan 2004
Location: Seattle, WA
Posts: 3,946
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You are right about city states being out-of-control and clearly overpowered goody huts. The impact is not twice larger, but maybe 10 times or even more.
As for MP, every feature that doesn't belong in the Challenge category is a pain in the ass. Nobody plays as a Sandbox or as a Story telling in MP. Once again, the decision to build Civ4 as a MP game at first was a very strong one, it set the path to a well-written gameplay and hence to a not-so-bad AI. I even think now that the designers' goal should be to create a good AI at first, and THEN to add fun elements to it.
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