25-08-2003, 17:49 | #1 |
anarchist butcher
Join Date: Mar 2003
Location: United States of Whatever.
Posts: 4,677
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Sky vs anarres *** SPOILER ***
I forget Sky's civ but I am Korea with lethal bombard.
We are playing the Sirian mod: * Double the value of Wealth. * Double the value of Tax Collectors. * Triple the value of Scientists. * Reduce Harbors to 60 shield requirement. * Change Amphibious Warfare to a required technology. * Move SS Stasis Chamber from Synthetic Fibers to Robotics. * Require uranium as well as aluminum to build the SS Stasis Chamber. * Change the Great Wall, adding a free wall improvement in all cities on the same landmass. * Change Shakespeare's Theater, adding the effect of allowing unlimited city size. * Increase Longbow offense from 4 to 5 and shield cost from 40 to 50 * Increase Musketman/Musketeer defense from 4 to 5 * Increase Rifleman offense from 4 to 5 and defense from 6 to 7 * Increase Guerilla offense and defense from 6 to 7 in both cases * Increase Infantry offense from 6 to 7 * Increase Marines offense from 8 to 10 and defense from 6 to 7 * Increase Paratroops offense from 6 to 7 and defense from 8 to 9 Change the Maximum Turns to Research to scale with map size: * Tiny Map: 25 turn maximum. * Small Map: 32 turn maximum. * Standard Map: 40 turn maximum. * Large Map: 48 turn maximum. * Huge Map: 60 turn maximum. 27.4*KB 11 - My cultural border pops barbs, I have kept my warrior back just in case... 16 - Research Pottery. 17 - Wow, I forgot to turn my research off. Wasted a turn at Warrior Code. Set to Writing at min. 22 - Pop a hut, get maps. 23 - Meet France.
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