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Old 15-10-2009, 13:06   #111
Robi D
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Quote:
Originally Posted by Indiansmoke View Post
At least I am not the only one who is having no luck with huts!
I assume your refering to the fact some people seem to have gotten techs from their huts, then i'm one of the unlucky ones too.


Edit- And i see Beams gone all religious on us
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Old 15-10-2009, 14:16   #112
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What's unlucky if there aren't any barbarians? I just got money.
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Old 15-10-2009, 14:33   #113
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Originally Posted by Matrix View Post
What's unlucky if there aren't any barbarians? I just got money.
Unlucky is maps, units, promos and low cash

somewhat lucky is high gold

Super lucky is tech

In this format, that you start with a worker and 2 settlers, getting an early tech is much more valuable than usually, since you already have worker and alot of us have nothing to do with him since we don't have anything in the starting techs.
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Old 15-10-2009, 14:59   #114
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Originally Posted by akots View Post
Cannot d/l the script from the league server. Can please somebody who has it put it here as attachment? Or is the file too big? Is there this script file at CFC?
I'll post it here tonight.
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Old 15-10-2009, 21:20   #115
Beam
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Quote:
Originally Posted by Robi D View Post
And i see Beams gone all religious on us
All your temple are belong to us.
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Last edited by Beam; 15-10-2009 at 21:27.
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Old 16-10-2009, 04:35   #116
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Quote:
Originally Posted by akots View Post
Cannot d/l the script from the league server. Can please somebody who has it put it here as attachment? Or is the file too big? Is there this script file at CFC?
Here it is. Just remove the .PDF extension.
Attached Files
File Type: pdf Grid_beta2.py.pdf (28.1 KB, 2 views)
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Old 17-10-2009, 03:11   #117
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Many thanks! That was very nice of you.
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Old 20-10-2009, 13:33   #118
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I have played a game with the grid on a huge map. My first impression is that the map we use for this game is a bit different..... Is the CmC map really toroidal?
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Old 20-10-2009, 15:19   #119
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Quote:
Originally Posted by Stapel View Post
I have played a game with the grid on a huge map. My first impression is that the map we use for this game is a bit different..... Is the CmC map really toroidal?
It should be!

I'll check tonight.
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Old 21-10-2009, 04:15   #120
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I don't think that world wrap affects the script, beyond adding ice to to the poles.
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