14-11-2005, 11:11 | #111 |
King
Join Date: Mar 2003
Location: South Sandwich Islands.
Posts: 1,529
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Well to be fair, if you ask them to imrove the nearest city, then thats what they do. If you automate the workers completely then they generally make reasonable choices.
I found the city governors quite good. You can choose what they prioritise for each city and they choose tiles pretty well to conform with what you asked for.
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14-11-2005, 11:32 | #112 |
Emperor
Join Date: Mar 2003
Location: HAWK!.
Posts: 4,365
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I find the governour are OK up to Noble, but to survive on higher levels you need to MM eacht own each turn. After all, the idiots will STAY on growth even when the city is unhappy and production of a happy building is chosen, despite the ability to choose no-growth, emphasize production. They only change if I FORBID growth - which means I have to enter the town each turn, as usual
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22-11-2005, 10:25 | #113 |
Custard used tile
Join Date: Jul 2003
Location: Opening a can
Posts: 3,158
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I wanna enable floating camera mode. How to?
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22-11-2005, 17:08 | #114 |
Administrator
Join Date: Mar 2003
Location: Costa La Haya
Posts: 8,493
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Are there any differences between the religions? It certainly looks as if the later religions (christians, muslims) spread faster by themselves (not through the free missionary I mean).
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22-11-2005, 17:11 | #115 |
Custard used tile
Join Date: Jul 2003
Location: Opening a can
Posts: 3,158
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if so, then it is a game mechanism to even out the playing field for the different religions. Since the first ones have a clear advantage (not necessarily though).
Nothing to back it up with, and it could be coincidental. Hard to say without empirical evidence.
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22-11-2005, 17:21 | #116 |
King
Join Date: Apr 2003
Location: The Fake Dog Poo Factory.
Posts: 1,887
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I think they spread faster due to more trade routes (roads etc...). Check the manual or civilopedie iirc it explains the factors that affect the spread.
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24-11-2005, 10:39 | #117 |
King
Join Date: Apr 2003
Location: The Fake Dog Poo Factory.
Posts: 1,887
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Q1 - Am i imagining things or is the military advisor useless? It only shows the total number of units i have. No info on other civs (except what ther leader looks like). I suspect this feature is broken and we will get more in patch or god forbid an expansion pack.
Q2 - I got the pyramids but the Universal Suffarage civic does'nt look appealing to me, unless you have have towns. The cottage-hamlet-towns development takes so long, would you bother to build the pyramids to get get this feature early. I much prefer the civic that gives +3 happy faces and +3 beakers to each scientist (at least early to middle ages anyway) Q3 - The diplo advisor shows techs that people will trade and supposedly techs that i can trade to them. But often i go to each leader to trade and dont have any techs to trade with any of them. The features seems broken. Besides that its awkward to use, because each time you exit from the 1 on 1 chat it does'nt go back to the F4 view {EDIT ok thats not a question...just a gripe] Q4 - Is there anyway to get the tech advisor to automatically scroll right once you have all the earlier techs |
24-11-2005, 10:43 | #118 |
Administrator
Join Date: Mar 2003
Location: In the bar with SF.
Posts: 3,024
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Q1 - Never looked at the Mil Advisor Page.
Q2 - I love the pyramids, besides the fact its never obsolete, it allows the perfect civic for early game, the +3 happy people in top 5 cities. Takes a while to get more than 5 cities trust me Also added chance of Engineer and the culture boost is awesome. Q3 - It shows all techs that you have that 'someone' else doesn't not what they all dont, I admit it could use some work (and yes not going back to the F4 page is bloody annoying after a chat) Q4 - As far I was aware you go back to the place where you last left it. I more annoyed that the ESC key doesn't clear the F6 screen...
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24-11-2005, 10:57 | #119 | ||
Administrator
Join Date: Mar 2003
Location: In the bar with SF.
Posts: 3,024
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Quote:
Quote:
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Isn't it awfully nice to have a penis? Isn't it frightfully good to have a dong? It's swell to have a stiffy, It's divine to own a dick. From the tiniest little tadger To the world's biggest prick! So three cheers for your willy or John Thomas. Hooray for your one-eyed trousers snake. |
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24-11-2005, 11:03 | #120 |
Join Date: Mar 2003
Location: Netherlands.
Posts: 3,108
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If you select an enemy leaderhead in the F4 screen, you will be shown the techs you can trade with them behind your own leaderhead. If you do not select any, then all techs behind your own leaderhead are techs that at least one other leader doesn't have.
Mil advisor is useless as it stands now yes, unfortunately.
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