17-04-2004, 13:30 | #1 |
Emperor
Join Date: Mar 2003
Location: N/A
Posts: 4,490
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Aggie - anarres
This is a deity level game, I'm the Greeks and anarres is the Germans.
My start: 21.97KB |
21-04-2004, 11:11 | #3 |
anarchist butcher
Join Date: Mar 2003
Location: United States of Whatever.
Posts: 4,677
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Aggie, I just re-read your exploit list again, it is very good.
The only 2 points I would rather not play with are Ship Chaining (this takes serious resourses!), and also "Seed Corn". FWIW 'Seed corn' in the eyes of RB rules allows all but the last 2 workers to be bought, your rule is even stricter. If you insist I can play with both these rules too, just thought I'd let you know what I think.
__________________
<b>Calculate the probability of culture flips: Flip Calc</b> |
21-04-2004, 11:32 | #4 |
Emperor
Join Date: Mar 2003
Location: N/A
Posts: 4,490
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I will change the seed corn rule. But I don't understand your ship chaining point of view. Do you mean that someone should be rewarded for the effort of building ships and setting this up? I tend to agree to that, so that will probably also dissapear from my list...
EDIT: So I probably DO understand your point about ship chaining. |
21-04-2004, 11:40 | #6 |
Emperor
Join Date: Mar 2003
Location: N/A
Posts: 4,490
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You're right, my list of exploits just got shorter
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21-04-2004, 11:49 | #7 |
Emperor
Join Date: Mar 2003
Location: N/A
Posts: 4,490
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anarres, I added the negative cash science exploit to the list. I did this because I think it's indeed an exploit and it also is in the exploit list of other SG series.
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