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Old 14-10-2005, 02:32   #121
grahamiam
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no problem. let's just keep talking and posting pic's on what's going on. gives continuity to the non-players
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Old 16-11-2005, 02:34   #122
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ok, i got the save tonight. Why the hell are we building a rax instead of a settler? anyways, switched to settler, Wheel came in, chose WC so we can get to horseman (i guess that's why we chose wheel).

also, horses are located near the wheat, on our city spot
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Old 16-11-2005, 04:39   #123
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I didn't know what to select for production. In C3, rax is a really nice place holder. I really like the idea of ponies that close.
I don't think I pooched anything up yet.
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Old 16-11-2005, 06:27   #124
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no, but we need more towns, so it was switched. We don't need a rax the capitol yet, other towns can supply the MP's.
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Old 15-01-2006, 12:32   #125
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I went ahead and read all the rest of the spoilers. Seems no one put quite the thought into the opening that we did, so perhaps that was something in our favor. Of course, everyone else had contact except the Brotherhood of Nod, as far as I could tell, so we were at a bit of a disadvantage there. After having reread our thread, I am once again very disappointed that this died. I think we made a pretty solid team, and had a good start.
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