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Old 27-04-2007, 18:17   #71
Robi D
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Unless you already have a reputation for breaking deals, then it doesn't really matter, isn't that right robboo
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Old 27-04-2007, 21:46   #72
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Well, the standard at CDZ has always been so much to honour deals I don't recall we ever had a rule in case a deal was broken. That's in Civ games. Like Stapel said Diplomacy (the game) is different, it is made for breaking deals.

I'd be perfectly happy if we agree to honour deals and no rule if you break. You simply don't.
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Old 27-04-2007, 22:36   #73
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Quote:
quote:Originally posted by BCLG100

Stapel- at the bit where you enter the IP address above that there should be a name change place- where you can alter your log in name if you wish, that is what shows up

barbs at nobel dont really appear for another couple of thousand years.
Bull, popped huts at noble that spawned barbs
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Old 28-04-2007, 01:29   #74
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Quote:
quote:Originally posted by Beam

Well, the standard at CDZ has always been so much to honour deals I don't recall we ever had a rule in case a deal was broken. That's in Civ games. Like Stapel said Diplomacy (the game) is different, it is made for breaking deals.

I'd be perfectly happy if we agree to honour deals and no rule if you break. You simply don't.
Ai. I forgot about that gay-happy-teddybear-attitude you guys always had in Civ3. IMO, unbreakable treaties are boring. Civ is just as much suited for such diplomacy as in Diplomacy. And for what it's worth, I've played in a couple of Pitboss games now and no treaty was ever safe for sure. In reality, however, it didn't matter much, because people fear a damaged reputation too much, so don't worry too much about that either.

But I would make an exception if there's just the two of you (for now), because indeed then you can break a treaty and no one will ever know. That's a bit lame.
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Old 28-04-2007, 09:36   #75
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Quote:
quote:Originally posted by Beam



Here's the map, so that you can have a look at the map yourself. You don't need it to play the pitboss.

Download Attachment: [img]icon_paperclip.gif[/img] CDZEartha.CivWarlordsWBSave.zip
41.16 KB
How can I open/play this map?
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Old 28-04-2007, 11:32   #76
Robi D
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Quote:
quote:Originally posted by Stapel

Quote:
quote:Originally posted by Beam



Here's the map, so that you can have a look at the map yourself. You don't need it to play the pitboss.

Download Attachment: [img]icon_paperclip.gif[/img] CDZEartha.CivWarlordsWBSave.zip
41.16 KB
How can I open/play this map?
Just run the file, it will start the game automatically, then go into world builder.


As for breaking treaties, there should be no in game punishment. To take out the double cross takes away some of the uncertainty and excitement of the game. Besides the penalty for doing so is that in future games no one will trust you. Personally i don't agree to any treaties i'm not going to keep
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Old 29-04-2007, 15:06   #77
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Ok, let's not make things more difficult than they are. We simply have no rules about treaties.
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Old 29-04-2007, 17:18   #78
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Ok, let's not make things more difficult than they are. We simply have no rules about treaties.
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Old 29-04-2007, 17:59   #79
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How about formalizing all treaties. In chat or fly by PM's just count as negotiations which can always fall through. I've burned myself on fly by PM's, and I don't like making treaties that way....coughrobboocough....So don't weigh and measure my every word unless it says "Treaty".
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Old 29-04-2007, 19:49   #80
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i can tell the difference between a treaty and word of mouth, i'll only get seriously annoyed if its just a plain break but then ill just remember that for the next game.
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