28-09-2007, 17:42 | #581 |
King
Join Date: Aug 2006
Location: Adelaide, Australia.
Posts: 2,060
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Can you do a double move if the turn hasn't changed?
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"I'm altering the deal, prey I don't alter it further" Darth Vader "We shall defend what is ours. We shall never surrender" --Kosovo is Serbia! |
28-09-2007, 17:52 | #582 |
Deity
Join Date: Apr 2006
Location: Lahndan
Posts: 6,220
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I don't want anything to be restarted or whatever but im just pointing that out for future use that in klammis opinion that is completly within the rules. Jus bring on the next turn.
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28-09-2007, 22:35 | #583 |
King
Join Date: Sep 2006
Posts: 2,033
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Game on Island boy. So I'm guessing it goes Klammi, BC, then me then. Just for the record, I won't log in until Simon has gone. Once I end the turn I'll do my city builds, look at the demo screen/graph and exit the game to start the cycle once more. I would like to go through my unit promos as well.
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28-09-2007, 23:01 | #584 | |
Join Date: Feb 2007
Location: .
Posts: 65
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Quote:
One more fact concerning the discussion. Both, the razing of the city and the invasion had been completely disjoint actions. It would have made no change if I'd razed the city at the end of 1705 while moving into his land. So, how do we wanna continue playing now. In my mind, it's absolutely fair to login several times a turn to move units, counter attacks, promote units or do whatever, as long as you don't get in conflict with the double move rule. This leads to some more tactical possibilities for both sides. The alternative would be to allow only one login, but that's not what I thought would be the consequence of the double move rule. |
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29-09-2007, 01:43 | #585 |
Deity
Join Date: Apr 2006
Location: Lahndan
Posts: 6,220
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one login to move units is what it should be, if you can log in whenever during a turn you can pretty much do what you like, you can log in more than once to view but only once to move units.
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the sooner you fall behind, the more time you\'ll have to catch up! CDZ Cup Champion!!! |
29-09-2007, 01:57 | #586 | |
King
Join Date: Sep 2006
Posts: 2,033
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Quote:
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29-09-2007, 10:11 | #587 |
Join Date: Feb 2007
Location: .
Posts: 65
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ok, then we should play it this way. one login to make moves, further only to view progress. what about the play order? You want us having the first turn, Simon? Bescause you didn't played.
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29-09-2007, 10:30 | #588 |
Join Date: Feb 2007
Location: .
Posts: 65
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i just logged in to take a look but did not moved any unit. I will move earliest at 11:30 am GMT which is 15h after the turn switch. so in 3 hours
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29-09-2007, 13:43 | #589 |
Deity
Join Date: Apr 2006
Location: Lahndan
Posts: 6,220
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Well i don't mind how you and cody do it but to avoid DM'ing me i have to log in first then you two go.
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the sooner you fall behind, the more time you\'ll have to catch up! CDZ Cup Champion!!! |
30-09-2007, 10:37 | #590 |
Join Date: Feb 2007
Location: .
Posts: 65
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more then 15 hours passed by now, you don't wanna take your turn Simon? Just to fix this here. It's not a double move if I'd move now. This would just switch the turn order as long as I miss a turn then? Is that right?
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