02-07-2006, 10:01 | #41 |
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If Furiey an take the game that would be great. I just returned from Rock Werchter and will be on my way to the powerfest in a few hours. I can play tomorrow foir sure.
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06-07-2006, 01:06 | #42 |
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Silly question but has anyone played the save yet?
i saw in another thread furiey had been ill but did you manage to get any turns done pp?
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06-07-2006, 02:42 | #43 |
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well, it's been 3 days so perhaps propain has time now.
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06-07-2006, 02:59 | #44 |
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I'm OK again now, but have a fish tank to clean out tomorrow. I may be able to play tomorrow evening, but it usually takes me pretty much the whole day to do the tank so it's more likely to be Friday.
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06-07-2006, 23:36 | #45 |
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I've finished the fish tank and it's too late to play now, but I've been having a look at the save:
Our capitol is at size 3 and will complete a Warrior and grow to size 4 in 2 turns. Our 2nd city is at size 1, on the Russian border and is building a Worker that can complete in 11 turns. Until the Horses and Cows are improved this city will only grow slowly, and will come under increasing cultural pressure from Russia. Looking at what to build after the Warrior in the capitol we could either build a Settler (12 turns currently) for another city, or perhaps a Worker (7 turns currently) allowing city 2 to build an Obelisk (10 turns) instead. We have 7 turns to Pottery and the original plan was to go for Writing (10 turns) next. If we wanted to find out where the bronze is for our next city, Mining is 5 turns and Bronze Working 12 turns. I'm tempted to change the build in city 2 to an obelisk and produce another worker from the capitol before another Settler this will allow us to change to Bronze Working if we wish. I'll be able to play tomorrow evening unless propain plays first. |
08-07-2006, 16:51 | #46 |
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T0: 2000 BC Change Tenotihaucan to Obelisk for culture; switch research for Bronze Working (Mining in 5).
IBT: Livy's Wealthies Civilizations puts us 6th with Catherine 1st, Saladin 5th and the rest unknown. T1: 1960 BC Zzzzz IBT: Tenotitchitlan: Warrior>Worker T2: 1920 BC New Warrior fortifies in city IBT: Judaisim is founded in a distant land. T3: 1880 BC Zzzzz IBT: Saladin adopts Organised Religion and converts to Judaism T4: 1840 BC Zzzzz IBT: Complete Mining start Bronze Working (due in 10) T5: 1800 BC Worker finishes Quarry IBT: Zzzzz T6: 1760BC Worker starts to head for Horses with Warrior protection IBT: Zzzzz T7: 1720 BC Worker still heading for Horses IBT: Tenotitchitlan: Worker>Settler T8: 1680 BC Worker still heading for Horses; new Worker goes to mine hill for Capitol (much more growth and we will get angry citizens) IBT: Zzzzz T9: 1640 BC Worker reaches Horses; Barbarian Archer sighted 3 tiles from pigs in the NE; promote unit on pigs for +25% v Archers IBT: Teotihaucan: Obelisk>Barracks (it grows in 2 turns) T10: 1600 BC Worker is building pasture on Horses, Settler due in 6, 6 gold, Bronze Working due in 5 at 100% and -3gpt or 6 turns at 90% and 0gpt. We may want to build a Warrior before we complete the Settler so that we have enough escorts and get to see the Copper before we are ready to Settle. I must have miscounted as I thought we had enough gold to keep up research so could get straight on with the Settler but we haven't. Save in this post Roster: Kemal BCLG100 -> Grahamian -> grs -> ProPain -> up (as switched with Fur) Furiey -> Just played Beam -> on deck Shabbaman 118.8*KB |
08-07-2006, 21:02 | #47 |
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Are we just planning on sending this settler wherever we see some bronze?
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12-07-2006, 02:28 | #48 |
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We had the discussion earlier (although I think the Russians have settled too clos to ProPain's site), but it might be useful to have a screenie when we complete bronze working to see where that Copper is.
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16-07-2006, 00:38 | #49 |
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I don't think Beam is actively tracking this thread.
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19-07-2006, 23:00 | #50 |
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Reporting for duty, up tomorrow.
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