27-05-2005, 02:09 | #11 |
Prince
Join Date: Oct 2004
Location: America.
Posts: 501
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Great Lighthouse doesn't go useless until Magnetism, not Astronomy.
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27-05-2005, 02:26 | #12 |
Join Date: Apr 2005
Location: .
Posts: 545
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That wasn't the point. He'll be able to safely travel over sea squares, and in that way he negates the advantage given to akots by the GL.
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27-05-2005, 03:01 | #13 | |
Emperor
Join Date: May 2004
Location: USA, East Coast.
Posts: 2,673
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Quote:
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27-05-2005, 03:18 | #14 |
Prince
Join Date: Oct 2004
Location: America.
Posts: 501
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ah, I see, your plan is a-ok then!
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18-07-2005, 21:23 | #15 |
Moderator
Join Date: Sep 2004
Location: Nijmegen, Netherlands.
Posts: 2,504
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Time for an update ?
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Social life ? Sounds like fun !! Where can I download that ? |
18-07-2005, 22:21 | #16 |
Emperor
Join Date: May 2004
Location: USA, East Coast.
Posts: 2,673
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yes, i'll try to get something done later this week or next. basically, we're up to turn 230 and I have no hope of winning as I'm being outclassed
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19-07-2005, 00:00 | #17 |
c00l b33r
Join Date: Nov 2003
Location: Beat 'm up Scotty!. Lives in the Lands that are Nether.
Posts: 5,094
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230 turns in 4 months . That's a steady average of 2/day! You're a PBEM junkie. Why do you think you're being outclassed?
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That was a pretty good gamble. -- Scotty, The Galileo Seven, stardate 2821.5, Episode 14
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26-07-2005, 04:13 | #18 |
Emperor
Join Date: May 2004
Location: USA, East Coast.
Posts: 2,673
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Sorry for the delays, here are some updated picks showing my issues in this one.
As can be seen, I up in terms of Literacy rate, gold per citizen, and family members. For the rest, I lag despite the fact I have many 2T infantry factories atm (3 right now, plus 1 3T infantry factory). However, Akots has Hoovers, so he only has to build a factory to double production. I must build a coal plant in addition to the factory to keep up. This is currently costing me in the strength calc as I am weak compared to him for the 1st time all game. Setting up barracades all over the place, for when the Marines start coming. Not sure if he's going to bother with too many or just try to bomb me into the stone age. For now, I'm concentrating on infantry. I will switch 2 towns to destroyer construction once Combustion comes in. Actually, I'm debating on whether or not I should switch to an optional tech after combustion. I'm thinking Espionage (spys) or Navigation (Magellan's), but I can't decide. Either way, I'm not sure I'll be able to handle his excess production. Coal plants are costing me 160s and force me to keep a sizable workforce. Not sure if I'll be able to keep up research-wise either into the next age as the Colossus expires with flight. Hopefully, I can do a better job timing the next prebuild as I've fucked up ToE (underbuilt) and Copernicus (overbuilt) already in this one. |
17-09-2005, 23:23 | #19 |
Emperor
Join Date: May 2004
Location: USA, East Coast.
Posts: 2,673
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Akots gets back from Russia and tears me a new one
Akots has this game well wrapped up. Just a matter of time and effort on his part. I have been trying to plant spies to steal tech's as my research rate was seriously crippled but I've failed 3 times over 9 turns. really a pity, as I'd at least like to make this a little more interesting for him. |
19-09-2005, 06:22 | #20 | |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
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Nice spoiler! I don't understand though why you were pessimistic. I understand, the Lighthouse was very annoying. But IMHO, the chances were even before I got Theory of Evolution and Hoover and certainly were only very slightly in my favor after that. Which was mostly due to Commercial trait and not my gameplay. Thanks again for great game!
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Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) |
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