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#11 |
Emperor
Join Date: Mar 2003
Location: N/A
Posts: 4,490
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His capital moved to the centre of his empire (Anjar). As you can see, it will take me quite a trip to reach the other cities:
![]() 60.74*KB These are my future plans. With enough troops, I will place troops on the red 'X' as a distraction and then attack via the black line. Obviously that route is more logical, because my riders can reach Yamama from the black 'X', outside Plux's sight: ![]() 75.23*KB |
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#12 |
Join Date: May 2003
Location: in a swamp.
Posts: 901
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Looks good.
![]() Hopefully Plux wouldn't use fast moving units for recon duty near Yamama. Anyways, all those mountains near Plux's cities are always a good place to rest some riders/cavs... Kufah looks a bit "riverish", or is it just the river source there? If you'll spare an attack on Basra (for the time being at least), I'd recommend to bring along an explorer w/ the destraction forces to the red "X". Don't know for sure if it's his only sources, but pillaging that saltpeter & incense looks *at least* like a MA deal breaking enforcement, hehe ![]() |
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#13 |
Emperor
Join Date: Mar 2003
Location: N/A
Posts: 4,490
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I will have 20 riders next turn. It will take about 4 turns to reach Yamama with all of them. Should I get a ROP with Rome, it will take one turn less. But I'm now at war with the Romans (the third one). They may not be willing to talk.
I have 1000 gold in the treasury. So enough money to rush a few military unties more. Another option in the Arab war is having a fleet ready and attack from the west (mountain of Khurasan. Unfortunatelly it will require the tech Navigation or Magnetism. Still a few turns away... EDIT: @Grille: he has another source of saltpeter, but it appears to be unhooked. Explorers are still far away. Also: he could use his ansar warriors for recon duties, but they are very weak in defense. So he would get valuable information, but would also lose units. I would surely be using them if I were the Arabs. |
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#14 |
Emperor
Join Date: Mar 2003
Location: N/A
Posts: 4,490
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Turn 153:
Plux just made peace with Carthage. This gives me the opportunity to get new MA's vs him with Carthage and the Russians. I see a lot of Russian troops around his borders. I hope that they can be great diversions. I still keep myself hidden, but a cunning Plux could scout an Ansar warrior through the area... Turn 156: This is either a bold move or a stupid one. I send in 20 Riders. Unfortunatelly my hiding place is now in sight of Plux's military: ![]() 42.28*KB Turn 157: Plux didn't attack my stack at all [ ![]() In the bottom left of the pic, a nice surprise from the battle. But where to keep it with troops from Plux around? I took a gamble and went south... ![]() 57.78*KB |
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#15 |
Emperor
Join Date: Mar 2003
Location: HAWK!.
Posts: 4,365
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neat!
__________________
One more turn..... just one more turn... one MORE! |
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#16 |
Emperor
Join Date: Mar 2003
Location: N/A
Posts: 4,490
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Turn 159:
I could easily take 3 other cities because Plux ran out of military. Russia and Carthage were great allies: ![]() 8.45KB Plux concedes. |
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#17 |
Join Date: Apr 2003
Location: dead.
Posts: 2,349
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Did you manage to keep your Great Leader ?
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<font color=\"brown\"> <b><i>\"NOT back from the dead\"</b></i> </font id=\"brown\"> |
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#18 |
Emperor
Join Date: Mar 2003
Location: N/A
Posts: 4,490
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I did. Plux simply didn't have enough troops to get rid of the SoD of Riders, so the leader was safe.
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