01-03-2011, 22:13 | #111 |
Emperor
Join Date: Jan 2004
Location: Seattle, WA
Posts: 3,946
|
You mean, that they pay you for playing ?
__________________
Sent from my Debian |
04-03-2011, 18:26 | #112 |
c00l b33r
Join Date: Nov 2003
Location: Beat 'm up Scotty!. Lives in the Lands that are Nether.
Posts: 5,094
|
Is the new patch any good, could it make us return to play Civ 5 again?
__________________
That was a pretty good gamble. -- Scotty, The Galileo Seven, stardate 2821.5, Episode 14
|
04-03-2011, 20:54 | #113 |
King
Join Date: Jun 2006
Location: Bedfordshire UK.
Posts: 1,031
|
I certainly makes for a quick start with the policy that gives you 50% Settler reduction and a free settler!
|
04-03-2011, 22:28 | #114 |
Nebuchadnezzar II
Join Date: Apr 2004
Location: Glover Park
Posts: 4,459
|
I tried a game with the patch yesterday as Darius on a small pangea map (6AI) on emperor and quit after an hour in complete frustration, did not even save. I scouted more than half the map by turn 90 (600BC) and did not see any iron. AIs and city states did not have iron either. However, there were insane amount of cows and sheep basically everywhere. My starting location had room for 2 cities and not a single tile more. They somewhat enhanced production but severely decreased gold yield. Thus, I had 2 cities, 3 warriors and a worker and my maintenance was exceeding the income. So, despite having all these hammers, I had noting to build but wonders because could not afford any building maintenance. Also, all AIs were cheesy friendly for some reason almost from the very start and I got Steel on turn 90 via agreements and blocking tech paths which is quite ridiculoius. IMO, the game was not tested and the balance is completely absent. IMO, it was more balanced in the unpatched initial version of the game if one does not count the exploits. So, as it is now, it is essentially unplayable to my taste. DX10 also stopped working again and DX9 is barely holding up. Fan noise is insane and temperature of graphics card is climbing. There is also memory leak unfixed despite all claims. Game took over 1Gb (it is a lot of memory, not sure even 1% of that is actually needed) of memory but after quitting to main menu and reloading an autosave around turn 60, it were less than 500Mb.
__________________
Cujusvis hominis est errare; nullius, nisi insipientis in errore perseverare Ciceron (Marcus Tullius) Last edited by akots; 04-03-2011 at 22:32. |
04-03-2011, 22:58 | #115 | |
Moderator
Join Date: Aug 2003
Location: Netherlands.
Posts: 4,169
|
Quote:
I just started a new game yesterday. Small pangaea too, 5 AI, as Nebuchanezzar. No iron in range of my cities (plenty of space for 5-6 cities). Bought iron from a city state and butchered Persia, who had another 3 iron sources. Needless to say I cruised the rest of the way... But there do seem to be insane amounts of cattle and sheep. Maybe someone at Firaxis has a livestock obsession or something?
__________________
"Death is lighter than a feather, but duty is heavier than a mountain..." - The Eye of the World |
|
05-03-2011, 00:16 | #116 |
King
Join Date: Jun 2006
Location: Bedfordshire UK.
Posts: 1,031
|
I've not had a problem with iron, there do seem to be a lot of cows and sheep, also a lot of barbarians.
|
05-03-2011, 18:46 | #117 |
Moderator
Join Date: Apr 2003
Location: Netherlands.
Posts: 3,270
|
Sounds like no big changes to me. For those who agree to that, please do visit the SP-challenges forum in the Civ III section and play KoE 2.
__________________
Go ahead punk. Make my day. |
07-03-2011, 15:27 | #118 |
Moderator
Join Date: Aug 2003
Location: Netherlands.
Posts: 4,169
|
I bought a couple of DLC's this weekend...
I skipped the map pack, but I bought "Babylon", "Spain and Inca" and "Polynesia". I liked Babylon (bowman are nice, and the free great scientist at writing certainly helped) as a civ to play, though, IMHO 3,49 euro's is a quite a lot for just one civ. Polynesia is a great civ to play. It's unique trait (embarkement and sailing over ocean from the start of the game) are quite powerful if employed correctly (depending on the map of course) and the Moai improvement seriously changes the game for a cultural win. Nice addition, IMHO. I've not yet played the scenario through... I've also not yet played Spain or Inca's or the scenario in that DLC... 11,97 euro's for 4 civs and 2 scenario's is a bit on the high side (no new game features), but it almost seems like a sort of "half-expansion pack"...
__________________
"Death is lighter than a feather, but duty is heavier than a mountain..." - The Eye of the World |
07-03-2011, 15:44 | #119 |
King
Join Date: Jun 2006
Location: Bedfordshire UK.
Posts: 1,031
|
I think the price of Babylon is set to reflect that it is what people primarily bought the deluxe version for. To those that paid an extra £10, it's currently cheap. I got the Spain pack with my D2D purchase, shan't bother with the maps, may at some point get the polynesia one.
Resource distribution does seem a bit hit and miss, my most recent game I had only one source of Aluminium despite owning 3/4 of the map. I had Iron coming out of my ears though. |
11-03-2011, 13:57 | #120 |
King
Join Date: Aug 2006
Location: Adelaide, Australia.
Posts: 2,060
|
Maybe they hired a New Zealander
__________________
"I'm altering the deal, prey I don't alter it further" Darth Vader "We shall defend what is ours. We shall never surrender" --Kosovo is Serbia! |